Offline 220.81.49.75:28015 checked 14d ago
sang save
Connect
srv = rust.server("220.81.49.75:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 05:45 UTC18d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 352165132
- map
- Procedural Map
- size
- 3500
- seed
- 352165132
Server
srv.info()- address
- 220.81.49.75:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 05:45 UTC
- hostname
- ^
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 207/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 186/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 179/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 60/1000 |
Quick answers
From the figures on this page.
Population
How does sang save compare in the rankings?
Rank #13,164 on seven-day player hours for sang save, within the top 61% of all ranked servers.
How full does sang save run?
sang save returns no live count at this refresh, having last been seen 14 days 3 hours ago.
Server data
Which Rust version is sang save on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by sang save. Joining needs the same protocol on your game; Steam handles the update.
How reliable is sang save, and is it up?
The latest sample has sang save offline, with a last sighting 14 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 9 October 2026.
In which location is sang save hosted?
No region is published by sang save. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 220.81.49.75:28015.
Map and rules
Which rules apply on sang save, and what settings?
You will not find a gather rate in the string sang save. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has sang save loaded?
Size 3,500, seed 352165132: the procedural map on sang save, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does sang save wipe, and on what schedule?
Too few wipes are on record for sang save to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 18 days 13 hours ago, and that is the one in play.
On sang save, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 2 hours after it began.
Tags and filters
Where does sang save appear among Rust Data lists and filters?
These Rust Data lists include sang save: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on sang save hold?
Read by the game's server browser, the tags sang save publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into sang save?
Enter client.connect 220.81.49.75:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.