Online 221.170.16.203:28015 checked 12m ago
[Whitelist]nikukyufight
Connect
srv = rust.server("221.170.16.203:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 12:30 UTC11h ago | NaN | NaN | running | 3 |
| 1 | Tue 27 Oct, 15:20 UTC2d ago | 3 | NaN | 1.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1975682828
- map
- Procedural Map
- size
- 4000
- seed
- 1975682828
Server
srv.info()- address
- 221.170.16.203:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 16:56 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 29/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 50/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 16/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 52/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 231/260 |
Quick answers
From the figures on this page.
Population
What position does [Whitelist]nikukyufight take in the server rankings?
Player hours over seven days put [Whitelist]nikukyufight at #10,866, in the top 49% of the ranked set.
What population does [Whitelist]nikukyufight carry?
The sample now reads 0 players for [Whitelist]nikukyufight, out of 20 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 1 players.
Server data
What does performance look like on [Whitelist]nikukyufight?
The 48-hour average is 143 server fps, with a low of 64. Buildings, deployables and all else in the world took the count as high as 204,620 entities. Memory peaked at 3,322 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [Whitelist]nikukyufight run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [Whitelist]nikukyufight. Joining needs the same protocol on your game; Steam handles the update.
Is [Whitelist]nikukyufight up, and what does its uptime show?
[Whitelist]nikukyufight reports itself online at the current refresh. A restart about 5 hours ago is what its reported uptime implies. Over the last 1 full day the hours up number 0 of 24, 0%. Its earliest recorded date in Rust Data is 27 October 2026.
In which location is [Whitelist]nikukyufight hosted?
For [Whitelist]nikukyufight, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 221.170.16.203:28015 is its address.
Rules, settings, map
Which rules apply on [Whitelist]nikukyufight, and what settings?
The name [Whitelist]nikukyufight carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has [Whitelist]nikukyufight loaded?
Size 4,000, seed 1975682828: the procedural map on [Whitelist]nikukyufight, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does [Whitelist]nikukyufight wipe?
Too few wipes are on record for [Whitelist]nikukyufight to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 hours ago.
On [Whitelist]nikukyufight, what happens on wipe day?
The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 45 hours after it began.
Tags and filters
Which lists on Rust Data hold [Whitelist]nikukyufight, and which filters?
On Rust Data, [Whitelist]nikukyufight appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on [Whitelist]nikukyufight?
The game's server browser reads these tags from [Whitelist]nikukyufight: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [Whitelist]nikukyufight?
The manual route: launch Rust, F1, then client.connect 221.170.16.203:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.