Rust Data

rustdata.spaceservers222.153.243.148:49036.ipynb

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Offline 222.153.243.148:28015 checked 23d ago

[NZ/AU] ChilledKiwi 2x Gather

2x moddedcarbon

Connect

srv = rust.server("222.153.243.148:49036")
print(srv.connect_command)

Right now

srv.summary()
players now 1/169 # 1% full
7-day average 0 # peak –
rank #13,653 # top 61%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 04:02 UTC26d ago 4 NaN running 0
1 Fri 25 Sep, 06:35 UTC33d ago 3 held half 6.9 days 0
2 Fri 18 Sep, 05:14 UTC40d ago 3 halved by day 4 7.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3900 · seed 2147483647
Map of [NZ/AU] ChilledKiwi 2x  Gather
map
Procedural Map
size
3900
seed
2147483647
Open on RustMaps

Server

srv.info()
address
222.153.243.148:28015
region
–
max players
169
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 04:02 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average3/75
1[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average16/75
2Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average1/50
3[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 1 on average1/100
4[AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 7 on average0/100
5[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 6 on average6/100

Quick answers

From the figures on this page.

Population

What position does [NZ/AU] ChilledKiwi 2x Gather take in the server rankings?

Over the last seven days [NZ/AU] ChilledKiwi 2x Gather sits at #13,653 on player hours, in the top 61% of ranked servers.

How full does [NZ/AU] ChilledKiwi 2x Gather run?

The current row shows [NZ/AU] ChilledKiwi 2x Gather offline; the last response was 23 days 12 hours ago.

Server data

Which Rust version is [NZ/AU] ChilledKiwi 2x Gather on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by [NZ/AU] ChilledKiwi 2x Gather. The protocol has to match before you can join, and Steam does the updating.

Is [NZ/AU] ChilledKiwi 2x Gather up, and what does its uptime show?

[NZ/AU] ChilledKiwi 2x Gather is offline at this refresh; the last response came 23 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [NZ/AU] ChilledKiwi 2x Gather run from?

Its name points to Oceania, but [NZ/AU] ChilledKiwi 2x Gather publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 222.153.243.148:28015 is its address.

Rules, settings, map

Which settings and rules does [NZ/AU] ChilledKiwi 2x Gather run?

The name carries the figure: [NZ/AU] ChilledKiwi 2x Gather runs 2x gather. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has [NZ/AU] ChilledKiwi 2x Gather loaded?

[NZ/AU] ChilledKiwi 2x Gather runs a procedural map of size 3,900 with seed 2147483647, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does [NZ/AU] ChilledKiwi 2x Gather wipe?

[NZ/AU] ChilledKiwi 2x Gather wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 19 hours ago, and that is the one in play.

On [NZ/AU] ChilledKiwi 2x Gather, what happens on wipe day?

The average peak over recent wipes is 3 players. Peak population on the latest wipe came 26 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 4.

Tags and filters

Where does [NZ/AU] ChilledKiwi 2x Gather appear among Rust Data lists and filters?

On Rust Data, [NZ/AU] ChilledKiwi 2x Gather appears in these lists: Oceania Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Which meanings do the tags on [NZ/AU] ChilledKiwi 2x Gather hold?

Read by the game's server browser, the tags [NZ/AU] ChilledKiwi 2x Gather publishes are: gmrust (Game mode): Survival play, standard Rust; mp169 (Max players): 169 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into [NZ/AU] ChilledKiwi 2x Gather?

Enter client.connect 222.153.243.148:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/NKUAwe59wX is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp169,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp169
Max players 169 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,557 players 11,739 servers online