Rust Data

rustdata.spaceservers222.153.248.132:49036.ipynb

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Online 222.153.248.132:28015 checked 10m ago

[NZ/AU] ChilledKiwi 2x Gather

2x moddedcarbon

Connect

srv = rust.server("222.153.248.132:49036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/169 # 0% full
7-day average 0 # peak 1
rank #13,518 # top 61%
last wipe 5d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3650 · seed 1997264379
Map of [NZ/AU] ChilledKiwi 2x Gather
map
Procedural Map
size
3650
seed
1997264379
Open on RustMaps

Server

srv.info()
address
222.153.248.132:28015
region
–
max players
169
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 03:18 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average3/75
1[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average4/75
2Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average1/50
3[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0/40
4[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 10 on average6/100
5[AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 6 on average0/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [NZ/AU] ChilledKiwi 2x Gather rank?

Player hours over seven days put [NZ/AU] ChilledKiwi 2x Gather at #13,518, in the top 61% of the ranked set.

How full does [NZ/AU] ChilledKiwi 2x Gather run?

Current row: 0 players on [NZ/AU] ChilledKiwi 2x Gather, against 169 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 0 players.

About the server

How well does [NZ/AU] ChilledKiwi 2x Gather perform?

The 48-hour average is 105 server fps, with a low of 63. Buildings, deployables and all else in the world took the count as high as 118,571 entities. Memory peaked at 4,152 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [NZ/AU] ChilledKiwi 2x Gather?

Rust network protocol 2635 and build 168909 on Windows is what [NZ/AU] ChilledKiwi 2x Gather runs. The protocol has to match before you can join, and Steam does the updating.

Is [NZ/AU] ChilledKiwi 2x Gather up, and what does its uptime show?

Online is the state at the latest refresh for [NZ/AU] ChilledKiwi 2x Gather. A restart about 3 days 19 hours ago is what its reported uptime implies. Over the last 2 full days the hours up number 47 of 48, 98%. Rust Data logged it first on 26 October 2026.

In which location is [NZ/AU] ChilledKiwi 2x Gather hosted?

Its name points to Oceania, but [NZ/AU] ChilledKiwi 2x Gather publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 222.153.248.132:28015 is its address.

Rules, settings, map

Which rules apply on [NZ/AU] ChilledKiwi 2x Gather, and what settings?

Gather sits at 2x, read from the server's own name: [NZ/AU] ChilledKiwi 2x Gather. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has [NZ/AU] ChilledKiwi 2x Gather loaded?

[NZ/AU] ChilledKiwi 2x Gather runs a procedural map of size 3,650 with seed 1997264379, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does [NZ/AU] ChilledKiwi 2x Gather wipe, and how often?

The record for [NZ/AU] ChilledKiwi 2x Gather holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 5 days 17 hours ago.

Tags, lists

Which lists on Rust Data hold [NZ/AU] ChilledKiwi 2x Gather, and which filters?

These Rust Data lists include [NZ/AU] ChilledKiwi 2x Gather: Oceania Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

How should you read the server tags on [NZ/AU] ChilledKiwi 2x Gather?

The game's server browser reads these tags from [NZ/AU] ChilledKiwi 2x Gather: gmrust (Game mode): Survival play, standard Rust; mp169 (Max players): 169 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into [NZ/AU] ChilledKiwi 2x Gather?

Enter client.connect 222.153.248.132:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/NKUAwe59wX is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp169,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp169
Max players 169 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,092 players 11,831 servers online