Rust Data

rustdata.spaceservers222.153.84.199:49036.ipynb

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Offline 222.153.84.199:28015 checked 10d ago

[NZ/AU] ChilledKiwi 2x Gather

2x moddedcarbon

Connect

srv = rust.server("222.153.84.199:49036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/169 # 0% full
7-day average 0 # peak –
rank #15,324 # top 70%
last wipe 12d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct17 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 20:26 UTC12d ago 2 NaN running 0
1 Fri 16 Oct, 07:31 UTC12d ago 2 NaN 0.5 days 0
2 Fri 9 Oct, 05:46 UTC19d ago 4 halved by day 3 7.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3650 · seed 1255324785
Map of [NZ/AU] ChilledKiwi 2x Gather
map
Procedural Map
size
3650
seed
1255324785
Open on RustMaps

Server

srv.info()
address
222.153.84.199:28015
region
–
max players
169
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 20:53 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average2/75
1[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average22/75
2Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average1/50
3[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 1 on average3/100
4[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0/40
5[AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 7 on average2/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [NZ/AU] ChilledKiwi 2x Gather rank?

Over the last seven days [NZ/AU] ChilledKiwi 2x Gather sits at #15,324 on player hours, in the top 70% of ranked servers.

How many players does [NZ/AU] ChilledKiwi 2x Gather hold at once?

The current row shows [NZ/AU] ChilledKiwi 2x Gather offline; the last response was 10 days 14 hours ago.

Server data

What is the Rust version on [NZ/AU] ChilledKiwi 2x Gather?

The build is Rust network protocol 2634 and build 167781 on Windows, run by [NZ/AU] ChilledKiwi 2x Gather. Steam updates your game for you, but the protocol must match to join.

Is [NZ/AU] ChilledKiwi 2x Gather up, and what does its uptime show?

Offline now for [NZ/AU] ChilledKiwi 2x Gather, last seen 10 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 5 October 2026.

Where does [NZ/AU] ChilledKiwi 2x Gather sit?

Its name points to Oceania, but [NZ/AU] ChilledKiwi 2x Gather publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 222.153.84.199:28015.

Settings and map

What rules and settings are recorded for [NZ/AU] ChilledKiwi 2x Gather?

2x gather is what the name states, and the name is [NZ/AU] ChilledKiwi 2x Gather. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on [NZ/AU] ChilledKiwi 2x Gather?

Size 3,650, seed 1255324785: the procedural map on [NZ/AU] ChilledKiwi 2x Gather, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [NZ/AU] ChilledKiwi 2x Gather wipe, and how often?

[NZ/AU] ChilledKiwi 2x Gather wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 12 days 6 hours ago, and that is the one in play.

On [NZ/AU] ChilledKiwi 2x Gather, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 3.

Tags, lists

Which Rust Data filters and lists contain [NZ/AU] ChilledKiwi 2x Gather?

On Rust Data, [NZ/AU] ChilledKiwi 2x Gather appears in these lists: Oceania Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on [NZ/AU] ChilledKiwi 2x Gather?

The game's server browser reads these tags from [NZ/AU] ChilledKiwi 2x Gather: gmrust (Game mode): Rust survival in its standard form; mp169 (Max players): 169 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to [NZ/AU] ChilledKiwi 2x Gather?

In Rust, F1 opens the console: type client.connect 222.153.84.199:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/NKUAwe59wX is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp169,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp169
Max players 169 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,842 players 11,691 servers online