Online 222.154.252.119:28027 checked 7m ago
rustyonmars
Connect
srv = rust.server("222.154.252.119:28019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 09:02 UTC, in 12h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 12h | Fri 30 Oct, 09:02 UTC | wipe |
| 1 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 12h | Fri 13 Nov, 09:02 UTC | wipe |
| 3 | 28d 12h | Fri 27 Nov, 09:02 UTC | wipe |
| 4 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 12h | Fri 11 Dec, 09:02 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 09:02 UTC27d ago | 1 | NaN | running | 0 |
| 1 | Wed 30 Sep, 21:12 UTC28d ago | 1 | NaN | 1.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 20260907
- map
- Procedural Map
- size
- 4500
- seed
- 20260907
Server
srv.info()- address
- 222.154.252.119:28027
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 2 Oct 2026, 09:02 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 28/100 |
| 1 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 14 on average | 0/100 |
| 2 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 7/200 |
| 3 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 9 on average | 7/200 |
| 4 | Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 6 on average | 5/50 |
| 5 | Fudge Begynderserver(Casual Beta:Ticket on discord for access) | groups of 8+ · biweekly · 4 on average | 4/50 |
Quick answers
From the figures on this page.
Population data
What position does rustyonmars take in the server rankings?
Player hours over seven days put rustyonmars at #15,269, in the top 68% of the ranked set.
How full does rustyonmars run?
Current row: 0 players on rustyonmars, against 50 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on rustyonmars?
Server fps over the last 48 hours averages 121; the floor is 48. The entity count peaked at 181,524, covering buildings, deployables and the rest of the world. Memory peaked at 3,776 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on rustyonmars?
Rust network protocol 2635 and build 168909 on Linux is what rustyonmars runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is rustyonmars, and is it online now?
The current sample puts rustyonmars online. The uptime it reports puts the last restart about 2 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is rustyonmars hosted?
There is no region published for rustyonmars. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 222.154.252.119:28027 is its address.
Settings and map
What rules and settings are recorded for rustyonmars?
The name rustyonmars carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on rustyonmars?
Size 4,500, seed 20260907: the procedural map on rustyonmars, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does rustyonmars wipe, and on what schedule?
Too few wipes are on record for rustyonmars to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Friday 30 October at 09:02 UTC. This world was created 27 days 11 hours ago. A fortnightly wipe schedule is published in its tags.
On rustyonmars, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 2 hours after it began.
Tags and filters
Which Rust Data filters and lists contain rustyonmars?
On Rust Data, rustyonmars appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on rustyonmars?
The game's server browser reads these tags from rustyonmars: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into rustyonmars?
In Rust, F1 opens the console: type client.connect 222.154.252.119:28027. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rustyonmars.com/rust/ is the website recorded for it.
