Rust Data

rustdata.spaceservers222.230.31.148:28017.ipynb

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Online 222.230.31.148:28015 checked 12m ago

Hitode Server

moddedoxide

Connect

srv = rust.server("222.230.31.148:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 1 # peak 4
rank #3,643 # top 16%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 23:53 UTC14d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1586544950
Map of Hitode Server
map
Procedural Map
size
4500
seed
1586544950
Open on RustMaps

Server

srv.info()
address
222.230.31.148:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 02:55 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average14/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average35/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average36/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average136/200

Quick answers

From the figures on this page.

Population

How does Hitode Server compare in the rankings?

Player hours over seven days put Hitode Server at #3,643, in the top 16% of the ranked set.

How full does Hitode Server run?

The sample now reads 0 players for Hitode Server, out of 500 slots. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 17:00 UTC, mean 4 players.

About the server

How smoothly does Hitode Server run?

Averaged over 48 hours: 139 server fps, never under 20. Buildings, deployables and all else in the world took the count as high as 116,988 entities. Memory peaked at 4,607 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Hitode Server?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Hitode Server. The protocol has to match before you can join, and Steam does the updating.

Is Hitode Server up, and what does its uptime show?

Online is the state at the latest refresh for Hitode Server. A restart about 2 days 14 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 15 October 2026.

Where does Hitode Server sit?

No region is published by Hitode Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 222.230.31.148:28015.

Map and rules

What rules and settings are recorded for Hitode Server?

The name Hitode Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Hitode Server?

The game generates the map on Hitode Server: procedural, size 4,500, seed 1586544950. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Hitode Server wipe, and on what schedule?

Too few wipes are on record for Hitode Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 13 days 23 hours ago, and that is the one in play.

On Hitode Server, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 16 hours after it began.

Tags, lists

Where does Hitode Server appear among Rust Data lists and filters?

These Rust Data lists include Hitode Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Hitode Server?

Read by the game's server browser, the tags Hitode Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Hitode Server?

The manual route: launch Rust, F1, then client.connect 222.230.31.148:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,920 players 11,693 servers online