Rust Data

rustdata.spaceservers223.204.220.219:38217.ipynb

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Offline 223.204.220.219:38215 checked 7d ago

OLD MONEY RUST DEV - LOCAL TEST

moddedcarbon

Connect

srv = rust.server("223.204.220.219:38217")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,042 # top 59%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
223.204.220.219:38215
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 13:43 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average36/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average54/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average9/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average42/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average40/200

Quick answers

From the figures on this page.

Population data

What position does OLD MONEY RUST DEV - LOCAL TEST take in the server rankings?

Rank #13,042 on seven-day player hours for OLD MONEY RUST DEV - LOCAL TEST, within the top 59% of all ranked servers.

What population does OLD MONEY RUST DEV - LOCAL TEST carry?

OLD MONEY RUST DEV - LOCAL TEST returns no live count at this refresh, having last been seen 7 days 8 hours ago.

Server data

What is the Rust version on OLD MONEY RUST DEV - LOCAL TEST?

Rust network protocol 2635 and build 168909 on Windows is what OLD MONEY RUST DEV - LOCAL TEST runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is OLD MONEY RUST DEV - LOCAL TEST, and is it online now?

The latest sample has OLD MONEY RUST DEV - LOCAL TEST offline, with a last sighting 7 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 21 October 2026.

Which location does OLD MONEY RUST DEV - LOCAL TEST run from?

There is no region published for OLD MONEY RUST DEV - LOCAL TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 223.204.220.219:38215 is its address.

Map and rules

Which rules apply on OLD MONEY RUST DEV - LOCAL TEST, and what settings?

No gather rate appears in the name: OLD MONEY RUST DEV - LOCAL TEST. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has OLD MONEY RUST DEV - LOCAL TEST loaded?

A procedural map runs on OLD MONEY RUST DEV - LOCAL TEST, generated by the game.

Wipe data

When does OLD MONEY RUST DEV - LOCAL TEST wipe, and on what schedule?

The record for OLD MONEY RUST DEV - LOCAL TEST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 10 days 16 hours ago.

Tags, lists

Where does OLD MONEY RUST DEV - LOCAL TEST appear among Rust Data lists and filters?

These Rust Data lists include OLD MONEY RUST DEV - LOCAL TEST: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on OLD MONEY RUST DEV - LOCAL TEST?

These tags are published by OLD MONEY RUST DEV - LOCAL TEST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into OLD MONEY RUST DEV - LOCAL TEST?

In Rust, F1 opens the console: type client.connect 223.204.220.219:38215. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,013 players 11,602 servers online