Offline 223.204.220.86:38215 checked 7d ago
OLD MONEY RUST DEV - LOCAL TEST
Connect
srv = rust.server("223.204.220.86:38217")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 223.204.220.86:38215
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 13:43 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 171/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351/350 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 249/700 |
Quick answers
From the figures on this page.
Player counts
How does OLD MONEY RUST DEV - LOCAL TEST compare in the rankings?
Rank #13,111 on seven-day player hours for OLD MONEY RUST DEV - LOCAL TEST, within the top 59% of all ranked servers.
How full does OLD MONEY RUST DEV - LOCAL TEST run?
Offline now for OLD MONEY RUST DEV - LOCAL TEST, with the last sample 7 days 17 hours ago.
Server data
Which Rust version is OLD MONEY RUST DEV - LOCAL TEST on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by OLD MONEY RUST DEV - LOCAL TEST. Steam updates your game for you, but the protocol must match to join.
How reliable is OLD MONEY RUST DEV - LOCAL TEST, and is it up?
The latest sample has OLD MONEY RUST DEV - LOCAL TEST offline, with a last sighting 7 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 19 October 2026.
In which location is OLD MONEY RUST DEV - LOCAL TEST hosted?
No region is published by OLD MONEY RUST DEV - LOCAL TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 223.204.220.86:38215.
Settings and map
Which rules apply on OLD MONEY RUST DEV - LOCAL TEST, and what settings?
You will not find a gather rate in the string OLD MONEY RUST DEV - LOCAL TEST. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on OLD MONEY RUST DEV - LOCAL TEST?
The game generates its map: procedural, on OLD MONEY RUST DEV - LOCAL TEST.
Wipes and dates
When does OLD MONEY RUST DEV - LOCAL TEST wipe, and on what schedule?
A rhythm cannot be read from the wipes of OLD MONEY RUST DEV - LOCAL TEST on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 10 days 2 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain OLD MONEY RUST DEV - LOCAL TEST?
These Rust Data lists include OLD MONEY RUST DEV - LOCAL TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on OLD MONEY RUST DEV - LOCAL TEST?
These tags are published by OLD MONEY RUST DEV - LOCAL TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join OLD MONEY RUST DEV - LOCAL TEST?
In Rust, F1 opens the console: type client.connect 223.204.220.86:38215. Launch Rust on this page does the same by opening the game through Steam and connecting.