Rust Data

rustdata.spaceservers23.109.125.108:20676.ipynb

Run all rust-data · live

‹ All servers

Online 23.109.125.108:20675 checked 9m ago

Cinematic & Testing Server - Blooprint

moddedoxide

Connect

srv = rust.server("23.109.125.108:20676")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #14,509 # top 65%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1
Map of Cinematic & Testing Server - Blooprint
map
Procedural Map
size
4500
seed
1
Open on RustMaps

Server

srv.info()
address
23.109.125.108:20675
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 06:13 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average61/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average107/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average36/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average114/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Quick answers

From the figures on this page.

Population

What position does Cinematic & Testing Server - Blooprint take in the server rankings?

Over the last seven days Cinematic & Testing Server - Blooprint sits at #14,509 on player hours, in the top 65% of ranked servers.

How full does Cinematic & Testing Server - Blooprint run?

Current row: 0 players on Cinematic & Testing Server - Blooprint, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How well does Cinematic & Testing Server - Blooprint perform?

Server fps over the last 48 hours averages 143; the floor is 116. Entity numbers reached 119,101, and that includes buildings, deployables and the rest. The memory field tops out at 5,945 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Cinematic & Testing Server - Blooprint?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Cinematic & Testing Server - Blooprint. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Cinematic & Testing Server - Blooprint, and is it online now?

Cinematic & Testing Server - Blooprint reports itself online at the current refresh. Count back 3 days 9 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 19 October 2026.

Where does Cinematic & Testing Server - Blooprint sit?

There is no region published for Cinematic & Testing Server - Blooprint. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 23.109.125.108:20675.

Map and rules

What rules and settings are recorded for Cinematic & Testing Server - Blooprint?

You will not find a gather rate in the string Cinematic & Testing Server - Blooprint. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Cinematic & Testing Server - Blooprint loaded?

The game generates the map on Cinematic & Testing Server - Blooprint: procedural, size 4,500, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Cinematic & Testing Server - Blooprint wipe?

A rhythm cannot be read from the wipes of Cinematic & Testing Server - Blooprint on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 15 hours ago.

Tags, lists

Which lists on Rust Data hold Cinematic & Testing Server - Blooprint, and which filters?

These Rust Data lists include Cinematic & Testing Server - Blooprint: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Cinematic & Testing Server - Blooprint hold?

Read by the game's server browser, the tags Cinematic & Testing Server - Blooprint publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Cinematic & Testing Server - Blooprint?

The manual route: launch Rust, F1, then client.connect 23.109.125.108:20675. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,018 players 11,844 servers online