Rust Data

rustdata.spaceservers23.109.125.146:29578.ipynb

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Online 23.109.125.146:29577 checked 6m ago

A Shockbyte Rust Server

moddedoxide

Connect

srv = rust.server("23.109.125.146:29578")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,269 # top 68%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 50000
Map of A Shockbyte Rust Server
map
Procedural Map
size
3700
seed
50000
Open on RustMaps

Server

srv.info()
address
23.109.125.146:29577
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 00:16 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average87/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average60/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average160/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Population data

How does A Shockbyte Rust Server compare in the rankings?

Rank #15,269 on seven-day player hours for A Shockbyte Rust Server, within the top 68% of all ranked servers.

How full does A Shockbyte Rust Server run?

The sample now reads 0 players for A Shockbyte Rust Server, out of 10 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on A Shockbyte Rust Server?

Averaged over 48 hours: 168 server fps, never under 127. Buildings, deployables and all else in the world took the count as high as 78,763 entities. The memory field tops out at 3,700 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on A Shockbyte Rust Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.

Is A Shockbyte Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for A Shockbyte Rust Server. Count back 11 hours from its reported uptime to get the last restart. Uptime of 87% across the last 6 full days: 125 hours of 144. Its earliest recorded date in Rust Data is 22 October 2026.

Where does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.109.125.146:29577.

Settings and map

Which settings and rules does A Shockbyte Rust Server run?

The name A Shockbyte Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,700 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does A Shockbyte Rust Server wipe?

A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 7 days 19 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?

The Rust Data lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on A Shockbyte Rust Server?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into A Shockbyte Rust Server?

Enter client.connect 23.109.125.146:29577 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,030 players 11,856 servers online