Rust Data

rustdata.spaceservers23.109.45.243:25578.ipynb

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Online 23.109.45.243:25576 checked 11m ago

Easy Raids 2

moddedoxide

Connect

srv = rust.server("23.109.45.243:25578")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 40 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 21:08 UTC9d ago 4 NaN running 1
1 Tue 20 Oct, 13:35 UTC9d ago 2 NaN 0.3 days 0
2 Mon 19 Oct, 16:28 UTC10d ago 2 NaN 0.9 days 0
3 Thu 15 Oct, 17:01 UTC14d ago 2 held half 4 days 0
4 Tue 13 Oct, 14:35 UTC16d ago 1 held half 2.1 days 0
5 Fri 9 Oct, 09:05 UTC20d ago 2 halved by day 1 4.2 days 0
6 Wed 7 Oct, 18:27 UTC22d ago 3 NaN 1.6 days 0
7 Mon 5 Oct, 21:57 UTC24d ago 3 NaN 1.9 days 1
8 Sun 4 Oct, 20:23 UTC25d ago 3 NaN 1.1 days 1
9 Sun 4 Oct, 12:17 UTC25d ago 4 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 129071275
Map of Easy Raids 2
map
Custom Map
size
4500
seed
129071275

Server

srv.info()
address
23.109.45.243:25576
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 21:08 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average35/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average56/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average20/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average56/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average255/260

Quick answers

From the figures on this page.

Population

What position does Easy Raids 2 take in the server rankings?

Player hours over seven days put Easy Raids 2 at #15,290, in the top 69% of the ranked set.

What population does Easy Raids 2 carry?

Easy Raids 2 reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Easy Raids 2 run?

The 48-hour average is 238 server fps, with a low of 216. Entity numbers reached 113,970, and that includes buildings, deployables and the rest. The memory field tops out at 3,494 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Easy Raids 2?

Rust network protocol 2635 and build 168909 on Linux is what Easy Raids 2 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Easy Raids 2, and is it online now?

The current sample puts Easy Raids 2 online. Count back 18 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is Easy Raids 2 hosted?

There is no region published for Easy Raids 2. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 23.109.45.243:25576.

Settings and map

What rules and settings are recorded for Easy Raids 2?

No gather rate appears in the name: Easy Raids 2. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Easy Raids 2 selected?

Easy Raids 2 runs a procedural map of size 4,500 with seed 129071275, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipes and dates

On what schedule does Easy Raids 2 wipe?

Easy Raids 2 wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 9 days 2 hours ago.

On Easy Raids 2, what happens on wipe day?

The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 40 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags, lists

Where does Easy Raids 2 appear among Rust Data lists and filters?

The Rust Data lists that Easy Raids 2 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Easy Raids 2?

These tags are published by Easy Raids 2 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Easy Raids 2?

In Rust, F1 opens the console: type client.connect 23.109.45.243:25576. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,537 players 11,768 servers online