Online 23.109.46.217:27300 checked 11m ago
Bucetas Server
Connect
srv = rust.server("23.109.46.217:27301")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 23:04 UTC2d ago | 4 | NaN | running | 0 |
| 1 | Tue 13 Oct, 01:48 UTC17d ago | 5 | halved by day 10 | 14.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 845967
- map
- Procedural Map
- size
- 3500
- seed
- 845967
Server
srv.info()- address
- 23.109.46.217:27300
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 23:04 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 21/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 38/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 7/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 23/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 109/200 |
Quick answers
From the figures on this page.
Player counts
What position does Bucetas Server take in the server rankings?
Player hours over seven days put Bucetas Server at #4,029, in the top 18% of the ranked set.
What population does Bucetas Server carry?
Current row: 1 players on Bucetas Server, against 10 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 4 players.
About the server
How well does Bucetas Server perform?
Averaged over 48 hours: 121 server fps, never under 82. The entity count peaked at 70,332, covering buildings, deployables and the rest of the world. Memory peaked at 2,897 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Bucetas Server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Bucetas Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Bucetas Server, and is it up?
The current sample puts Bucetas Server online. Count back 20 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 October 2026.
Where does Bucetas Server sit?
For Bucetas Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 23.109.46.217:27300.
Map and rules
What rules and settings are recorded for Bucetas Server?
No gather rate appears in the name: Bucetas Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has Bucetas Server loaded?
Size 3,500, seed 845967: the procedural map on Bucetas Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Bucetas Server wipe, and how often?
A rhythm cannot be read from the wipes of Bucetas Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 4 hours ago.
On Bucetas Server, what happens on wipe day?
The average peak over recent wipes is 4 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 10 in the other cases.
Lists and tags
Where does Bucetas Server appear among Rust Data lists and filters?
On Rust Data, Bucetas Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Bucetas Server?
The game's server browser reads these tags from Bucetas Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Bucetas Server?
Enter client.connect 23.109.46.217:27300 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.