Rust Data

rustdata.spaceservers23.160.168.168:27017.ipynb

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Online 23.160.168.168:28015 checked 10m ago

US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range

moddedcarbon

Connect

srv = rust.server("23.160.168.168:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 22:12 UTC24d ago 0 NaN running 0
1 Wed 16 Sep, 03:48 UTC43d ago 0 NaN 18.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
23.160.168.168:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 22:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average3/10
1[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average3/100
2NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average0/16
3Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average0/16
4The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average2/100
5[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average19/100

Quick answers

From the figures on this page.

Population

What position does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range take in the server rankings?

Player hours over seven days put US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range at #15,268, in the top 68% of the ranked set.

How many players does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range hold at once?

Current row: 0 players on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range, against 500 slots. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range on?

Rust network protocol 2634 and build 166652 on Linux is what US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range runs. Joining needs the same protocol on your game; Steam handles the update.

Is US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range up, and what does its uptime show?

The current sample puts US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range online. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Where does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range sit?

Its name points to North America, but US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 23.160.168.168:28015.

Map and rules

Which settings and rules does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range run?

No gather rate appears in the name: US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Wipe schedule

On what schedule does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range wipe?

The record for US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 23 hours ago.

What is wipe day on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

These Rust Data lists include US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range: Modded Rust servers, Rust aim training servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

The game's server browser reads these tags from US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

In Rust, F1 opens the console: type client.connect 23.160.168.168:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,514 players 11,817 servers online