Offline 23.17.247.190:28015 checked 43d ago
Dire Wolves | We die the most!
Connect
srv = rust.server("23.17.247.190:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 23.17.247.190:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 18:50 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 55/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 101/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 20/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 79/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 70/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Dire Wolves | We die the most! rank?
Over the last seven days Dire Wolves | We die the most! sits at #13,350 on player hours, in the top – of ranked servers.
What population does Dire Wolves | We die the most! carry?
Dire Wolves | We die the most! returns no live count at this refresh, having last been seen 43 days 22 hours ago.
Server facts
What is the Rust version on Dire Wolves | We die the most!?
The build is Rust network protocol 2633 and build 163794 on Windows, run by Dire Wolves | We die the most!. Steam updates your game for you, but the protocol must match to join.
How reliable is Dire Wolves | We die the most!, and is it up?
Offline now for Dire Wolves | We die the most!, last seen 43 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Dire Wolves | We die the most! run from?
For Dire Wolves | We die the most!, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 23.17.247.190:28015.
Map and rules
Which settings and rules does Dire Wolves | We die the most! run?
The name Dire Wolves | We die the most! carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Dire Wolves | We die the most! selected?
Dire Wolves | We die the most! runs a procedural map, which the game generates.
Wipe schedule
When does Dire Wolves | We die the most! wipe, and how often?
Too few wipes are on record for Dire Wolves | We die the most! to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 56 days 12 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Dire Wolves | We die the most!?
On Rust Data, Dire Wolves | We die the most! appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Dire Wolves | We die the most! hold?
These tags are published by Dire Wolves | We die the most! and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Dire Wolves | We die the most!?
Enter client.connect 23.17.247.190:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.