Rust Data

rustdata.spaceservers23.17.252.200:28017.ipynb

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Offline 23.17.252.200:28015 checked 14d ago

Dire Wolves | We die the most!

moddedcarbon

Connect

srv = rust.server("23.17.252.200:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,218 # top 70%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
23.17.252.200:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:01 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average61/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average57/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average53/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Dire Wolves | We die the most! rank?

Player hours over seven days put Dire Wolves | We die the most! at #15,218, in the top 70% of the ranked set.

How full does Dire Wolves | We die the most! run?

Offline now for Dire Wolves | We die the most!, with the last sample 14 days 13 hours ago.

Server data

What Rust version does Dire Wolves | We die the most! run?

The build is Rust network protocol 2634 and build 167584 on Windows, run by Dire Wolves | We die the most!. Steam updates your game for you, but the protocol must match to join.

How reliable is Dire Wolves | We die the most!, and is it online now?

Offline now for Dire Wolves | We die the most!, last seen 14 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 11 October 2026.

In which location is Dire Wolves | We die the most! hosted?

For Dire Wolves | We die the most!, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.17.252.200:28015.

Map and rules

Which rules apply on Dire Wolves | We die the most!, and what settings?

The name Dire Wolves | We die the most! carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has Dire Wolves | We die the most! selected?

A procedural map runs on Dire Wolves | We die the most!, generated by the game.

Wipe data

When does Dire Wolves | We die the most! wipe, and how often?

Too few wipes are on record for Dire Wolves | We die the most! to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 4 hours ago.

Tags and filters

Which lists on Rust Data hold Dire Wolves | We die the most!, and which filters?

On Rust Data, Dire Wolves | We die the most! appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Dire Wolves | We die the most!?

These tags are published by Dire Wolves | We die the most! and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Dire Wolves | We die the most!?

In Rust, F1 opens the console: type client.connect 23.17.252.200:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players 15 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,890 players 11,751 servers online