Offline 23.17.252.200:28015 checked 14d ago
Dire Wolves | We die the most!
Connect
srv = rust.server("23.17.252.200:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 23.17.252.200:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:01 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 61/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 57/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 53/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Dire Wolves | We die the most! rank?
Player hours over seven days put Dire Wolves | We die the most! at #15,218, in the top 70% of the ranked set.
How full does Dire Wolves | We die the most! run?
Offline now for Dire Wolves | We die the most!, with the last sample 14 days 13 hours ago.
Server data
What Rust version does Dire Wolves | We die the most! run?
The build is Rust network protocol 2634 and build 167584 on Windows, run by Dire Wolves | We die the most!. Steam updates your game for you, but the protocol must match to join.
How reliable is Dire Wolves | We die the most!, and is it online now?
Offline now for Dire Wolves | We die the most!, last seen 14 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 11 October 2026.
In which location is Dire Wolves | We die the most! hosted?
For Dire Wolves | We die the most!, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.17.252.200:28015.
Map and rules
Which rules apply on Dire Wolves | We die the most!, and what settings?
The name Dire Wolves | We die the most! carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has Dire Wolves | We die the most! selected?
A procedural map runs on Dire Wolves | We die the most!, generated by the game.
Wipe data
When does Dire Wolves | We die the most! wipe, and how often?
Too few wipes are on record for Dire Wolves | We die the most! to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 4 hours ago.
Tags and filters
Which lists on Rust Data hold Dire Wolves | We die the most!, and which filters?
On Rust Data, Dire Wolves | We die the most! appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Dire Wolves | We die the most!?
These tags are published by Dire Wolves | We die the most! and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Dire Wolves | We die the most!?
In Rust, F1 opens the console: type client.connect 23.17.252.200:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.