Rust Data

rustdata.spaceservers23.17.252.210:28017.ipynb

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Offline 23.17.252.210:28015 checked 28d ago

Dire Wolves | We die the most!

moddedcarbon

Connect

srv = rust.server("23.17.252.210:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #16,838 # top 70%
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
23.17.252.210:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 18:50 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average24/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average33/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average15/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population data

What position does Dire Wolves | We die the most! take in the server rankings?

Rank #16,838 on seven-day player hours for Dire Wolves | We die the most!, within the top 70% of all ranked servers.

How many players does Dire Wolves | We die the most! hold at once?

Offline now for Dire Wolves | We die the most!, with the last sample 28 days 18 hours ago.

Server data

What Rust version does Dire Wolves | We die the most! run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by Dire Wolves | We die the most!. The protocol has to match before you can join, and Steam does the updating.

Is Dire Wolves | We die the most! up, and what does its uptime show?

Dire Wolves | We die the most! is offline at this refresh; the last response came 28 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 September 2026.

Which location does Dire Wolves | We die the most! run from?

There is no region published for Dire Wolves | We die the most!. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 23.17.252.210:28015.

Rules, settings, map

Which settings and rules does Dire Wolves | We die the most! run?

You will not find a gather rate in the string Dire Wolves | We die the most!. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has Dire Wolves | We die the most! selected?

The game generates its map: procedural, on Dire Wolves | We die the most!.

Wipes and dates

On what schedule does Dire Wolves | We die the most! wipe?

The record for Dire Wolves | We die the most! holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 55 days 8 hours ago.

Lists and tags

Where does Dire Wolves | We die the most! appear among Rust Data lists and filters?

These Rust Data lists include Dire Wolves | We die the most!: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Dire Wolves | We die the most!?

Read by the game's server browser, the tags Dire Wolves | We die the most! publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Dire Wolves | We die the most!?

Enter client.connect 23.17.252.210:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players Slot count: 15.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,855 players 11,686 servers online