Rust Data

rustdata.spaceservers23.234.82.43:28017.ipynb

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Offline 23.234.82.43:28015 checked 11d ago

WipeHype TEST (local)

quad biweekly wipes moddedoxide

Connect

srv = rust.server("23.234.82.43:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,255 # top 70%
last wipe 12d ago # biweekly schedule
next wipe 1d 19h # Sat 31 Oct, 18:06 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Saturday 31 October, 18:06 UTC, in 1d 19h. # Its biweekly schedule tag · low confidence

usual gap0.5 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
01d 19hSat 31 Oct, 18:06 UTCwipe
16d 20hThu 5 Nov, 19:00 UTCFW force wipe
215d 19hSat 14 Nov, 18:06 UTCwipe
329d 19hSat 28 Nov, 18:06 UTCwipe
434d 20hThu 3 Dec, 19:00 UTCFW force wipe
543d 19hSat 12 Dec, 18:06 UTCwipe

The first 48 hours of its last wipes

Sat 17 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 18:06 UTC12d ago 1 NaN running 0
1 Sat 17 Oct, 05:37 UTC12d ago 1 NaN 0.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
23.234.82.43:28015
region
–
max players
10
group limit
quad
wipe schedule
biweekly
last wipe
17 Oct 2026, 18:06 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average1/10
1MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average3/100
2・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average4/100
3[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average14/100
4[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average3/100
5PVP Arena | Aimtraingroups of 8+ · 1 on average0/40

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does WipeHype TEST (local) rank?

Rank #15,255 on seven-day player hours for WipeHype TEST (local), within the top 70% of all ranked servers. The quad group places it at #627.

What population does WipeHype TEST (local) carry?

Offline now for WipeHype TEST (local), with the last sample 11 days 3 hours ago.

About the server

Which Rust version is WipeHype TEST (local) on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by WipeHype TEST (local). The protocol has to match before you can join, and Steam does the updating.

How reliable is WipeHype TEST (local), and is it up?

Offline now for WipeHype TEST (local), last seen 11 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 17 October 2026.

Which location does WipeHype TEST (local) run from?

For WipeHype TEST (local), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.234.82.43:28015.

Settings and map

What rules and settings are recorded for WipeHype TEST (local)?

The name WipeHype TEST (local) carries no gather rate. The group limit is 4 players, the quad setting. combat training is the game mode here, and loot handed out for aim and PvP practice. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has WipeHype TEST (local) loaded?

WipeHype TEST (local) runs a procedural map, which the game generates.

Wipe schedule

On what schedule does WipeHype TEST (local) wipe?

Too few wipes are on record for WipeHype TEST (local) to confirm its schedule, so the tag drives the prediction. On Saturday 31 October at 18:06 UTC the next wipe is due. This world was created 12 days 4 hours ago. The tags list a two-weekly wipe cycle.

On WipeHype TEST (local), what happens on wipe day?

The average peak over recent wipes is 1 players. 9 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain WipeHype TEST (local)?

The Rust Data lists that WipeHype TEST (local) fits are: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on WipeHype TEST (local)?

The game's server browser reads these tags from WipeHype TEST (local): gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join WipeHype TEST (local)?

In Rust, F1 opens the console: type client.connect 23.234.82.43:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^b,^d,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts4
Group limit The team cap is 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^d
Combat training Training server: practise aim and PvP, loot supplied.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,292 players 11,794 servers online