Rust Data

rustdata.spaceservers23.81.34.186:27017.ipynb

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Offline 23.81.34.186:27015 checked 15d ago

Testing Server | by hionet.com

vanillamoddedoxide

Connect

srv = rust.server("23.81.34.186:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,205 # top 70%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 23 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 07:11 UTC15d ago 0 NaN running 0
1 Wed 23 Sep, 17:10 UTC36d ago 0 NaN 20.6 days 0
2 Tue 22 Sep, 15:09 UTC37d ago 0 NaN 1.1 days 0
3 Mon 21 Sep, 17:05 UTC38d ago 0 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1606757962
Map of Testing Server | by hionet.com
map
Procedural Map
size
3500
seed
1606757962
Open on RustMaps

Server

srv.info()
address
23.81.34.186:27015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 07:11 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average47/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average38/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average90/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average327/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Testing Server | by hionet.com rank?

Over the last seven days Testing Server | by hionet.com sits at #15,205 on player hours, in the top 70% of ranked servers.

How many players does Testing Server | by hionet.com hold at once?

Testing Server | by hionet.com returns no live count at this refresh, having last been seen 15 days 13 hours ago.

Server facts

What Rust version does Testing Server | by hionet.com run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Testing Server | by hionet.com. Steam updates your game for you, but the protocol must match to join.

How reliable is Testing Server | by hionet.com, and is it online now?

Testing Server | by hionet.com is offline at this refresh; the last response came 15 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.

Where does Testing Server | by hionet.com sit?

No region is published by Testing Server | by hionet.com. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 23.81.34.186:27015 is its address.

Map and rules

Which rules apply on Testing Server | by hionet.com, and what settings?

You will not find a gather rate in the string Testing Server | by hionet.com. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on Testing Server | by hionet.com?

Size 3,500, seed 1606757962: the procedural map on Testing Server | by hionet.com, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Testing Server | by hionet.com wipe, and how often?

Irregular wipe times on Testing Server | by hionet.com leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 15 days 14 hours ago.

On Testing Server | by hionet.com, what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Testing Server | by hionet.com, and which filters?

The Rust Data lists that Testing Server | by hionet.com fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Testing Server | by hionet.com hold?

These tags are published by Testing Server | by hionet.com and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Testing Server | by hionet.com?

In Rust, F1 opens the console: type client.connect 23.81.34.186:27015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://hionet.com.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,965 players 11,810 servers online