Online 24.118.157.69:28015 checked 13m ago
Derek - Rust ARK local test
Connect
srv = rust.server("24.118.157.69:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 20:47 UTC21d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.118.157.69:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 20:47 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 41/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 87/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 88/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 309/350 |
Quick answers
From the figures on this page.
Population data
How does Derek - Rust ARK local test compare in the rankings?
Rank #4,379 on seven-day player hours for Derek - Rust ARK local test, within the top 20% of all ranked servers.
What population does Derek - Rust ARK local test carry?
Current row: 0 players on Derek - Rust ARK local test, against 1 slots. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 02:00 UTC is the busiest, at 1 players.
About the server
What Rust version does Derek - Rust ARK local test run?
The build is Rust network protocol 2634 and build 167231 on Windows, run by Derek - Rust ARK local test. The protocol has to match before you can join, and Steam does the updating.
How reliable is Derek - Rust ARK local test, and is it up?
The current sample puts Derek - Rust ARK local test online. Over the last 7 full days the hours up number 106 of 168, 63%. Its earliest recorded date in Rust Data is 8 October 2026.
Which location does Derek - Rust ARK local test run from?
There is no region published for Derek - Rust ARK local test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 24.118.157.69:28015.
Rules, settings, map
Which rules apply on Derek - Rust ARK local test, and what settings?
No gather rate appears in the name: Derek - Rust ARK local test. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.
What is the map on Derek - Rust ARK local test?
The game generates its map: procedural, on Derek - Rust ARK local test.
Wipe schedule
When does Derek - Rust ARK local test wipe, and on what schedule?
Too few wipes are on record for Derek - Rust ARK local test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 21 days 1 hours ago.
What is wipe day on Derek - Rust ARK local test like?
Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Derek - Rust ARK local test?
These Rust Data lists include Derek - Rust ARK local test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Derek - Rust ARK local test hold?
Read by the game's server browser, the tags Derek - Rust ARK local test publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Derek - Rust ARK local test?
The manual route: launch Rust, F1, then client.connect 24.118.157.69:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.