Rust Data

rustdata.spaceservers24.156.98.17:28016.ipynb

Run all rust-data · live

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Online 24.156.98.17:28015 checked 13m ago

FaceFirst Events|SkillTree|NPCRaids

moddedoxidepve

Connect

srv = rust.server("24.156.98.17:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #8,874 # top 40%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 12

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 16:18 UTC11d ago 3 NaN running 0
1 Fri 2 Oct, 00:54 UTC26d ago 2 held half 14.6 days 0
2 Fri 18 Sep, 06:07 UTC40d ago 2 halved by day 12 13.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 2135006930
Map of FaceFirst Events|SkillTree|NPCRaids
map
Procedural Map
size
4250
seed
2135006930
Open on RustMaps

Server

srv.info()
address
24.156.98.17:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 16:18 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Leaderboards, Arcade, Create your own player profile at FaceFirstGamming.com For Free! Wipes 1st and 3rd Thursdays PVE Bi-Weekly 5X Resources Lots of server events. FREE FULL ACCESS PVE PLUGINS (no VIP needed): ֎ Skill Tree: XP based character progression and buff system ֎ Backpacks (Keep after death) ֎ Personal Recycler ֎ Airfield Event ֎ Convoy Event ֎ Arctic Base Event ֎ Space Event ֎ Satelite Dish Event ֎ Water Event ֎ Raidable NPC Bases: top tier version ֎ Guarded Crates ֎ Skin Box ֎ Shop ֎ Server Playtime Rewards ֎ Shorter Nights, Longer Days ֎ Vehicle License ֎ Personal Mini ֎ Personal Heli ֎ Furnace Splitter ֎ Quick Smelt ֎ Zombies ֎ Home Teleport ֎ Moveable CCTV ֎ Ganja ֎ Faster Plant Growth ֎ 5 min Hackable Crates ֎ Increased Stack Sizes ֎ Death Notes ֎ Extended Workbench ֎ True PVE w/ a purge the last day before wipe ֎ Upall Building Upgrade Top of the line privately owned server hosted in Arizona. Join our discord from web link below for support and suggestions.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average99/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average167/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average35/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average82/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average42/100
5[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average31/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does FaceFirst Events|SkillTree|NPCRaids rank?

Rank #8,874 on seven-day player hours for FaceFirst Events|SkillTree|NPCRaids, within the top 40% of all ranked servers.

How full does FaceFirst Events|SkillTree|NPCRaids run?

Current row: 0 players on FaceFirst Events|SkillTree|NPCRaids, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How well does FaceFirst Events|SkillTree|NPCRaids perform?

Averaged over 48 hours: 113 server fps, never under 85. Buildings, deployables and all else in the world took the count as high as 121,683 entities. The memory field tops out at 4,020 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does FaceFirst Events|SkillTree|NPCRaids run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by FaceFirst Events|SkillTree|NPCRaids. Steam updates your game for you, but the protocol must match to join.

How reliable is FaceFirst Events|SkillTree|NPCRaids, and is it up?

The current sample puts FaceFirst Events|SkillTree|NPCRaids online. A restart about 22 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

In which location is FaceFirst Events|SkillTree|NPCRaids hosted?

There is no region published for FaceFirst Events|SkillTree|NPCRaids. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 24.156.98.17:28015.

Map and rules

Which rules apply on FaceFirst Events|SkillTree|NPCRaids, and what settings?

No gather rate appears in the name: FaceFirst Events|SkillTree|NPCRaids. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has FaceFirst Events|SkillTree|NPCRaids selected?

FaceFirst Events|SkillTree|NPCRaids runs a procedural map of size 4,250 with seed 2135006930, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does FaceFirst Events|SkillTree|NPCRaids wipe, and how often?

Irregular wipe times on FaceFirst Events|SkillTree|NPCRaids leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 11 days 17 hours ago.

What is wipe day on FaceFirst Events|SkillTree|NPCRaids like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 29 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 12 in the other cases.

Tags, lists

Where does FaceFirst Events|SkillTree|NPCRaids appear among Rust Data lists and filters?

The Rust Data lists that FaceFirst Events|SkillTree|NPCRaids fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on FaceFirst Events|SkillTree|NPCRaids hold?

The game's server browser reads these tags from FaceFirst Events|SkillTree|NPCRaids: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join FaceFirst Events|SkillTree|NPCRaids?

In Rust, F1 opens the console: type client.connect 24.156.98.17:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://facefirstgaming.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,683 servers online