Rust Data

rustdata.spaceservers24.17.32.7:28027.ipynb

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Offline 24.17.32.7:28025 checked 35d ago

Tel Aviv

moddedcarbon

Connect

srv = rust.server("24.17.32.7:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/67 # 0% full
7-day average 0 # peak –
rank #15,625 # top 71%
last wipe 35d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 23 Sep, 23:43 UTC35d ago 4 NaN running 3
1 Wed 23 Sep, 02:19 UTC36d ago 5 NaN 0.9 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
24.17.32.7:28025
region
–
max players
67
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 23:43 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average173/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average20/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average260/700

Quick answers

From the figures on this page.

Population

What position does Tel Aviv take in the server rankings?

Player hours over seven days put Tel Aviv at #15,625, in the top 71% of the ranked set.

How full does Tel Aviv run?

The current row shows Tel Aviv offline; the last response was 35 days 10 hours ago.

Server facts

Which Rust version is Tel Aviv on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Tel Aviv. Steam updates your game for you, but the protocol must match to join.

Is Tel Aviv up, and what does its uptime show?

Tel Aviv is offline at this refresh; the last response came 35 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 22 September 2026.

In which location is Tel Aviv hosted?

No region is published by Tel Aviv. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.17.32.7:28025.

Settings and map

Which settings and rules does Tel Aviv run?

No gather rate appears in the name: Tel Aviv. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Tel Aviv loaded?

Tel Aviv runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Tel Aviv wipe?

The record for Tel Aviv holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 35 days 13 hours ago, and that is the one in play.

What is wipe day on Tel Aviv like?

Across recent wipes the busiest point averaged 4 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain Tel Aviv?

On Rust Data, Tel Aviv appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Tel Aviv?

The game's server browser reads these tags from Tel Aviv: gmvanilla (Game mode): The mode is vanilla survival; mp67 (Max players): Slot count: 67; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Tel Aviv?

Enter client.connect 24.17.32.7:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp67,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp67
Max players Slot count: 67.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,182 players 11,803 servers online