Offline 24.179.173.14:28016 checked 27d ago
Four Nintendos
Connect
srv = rust.server("24.179.173.14:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 01:06 UTC27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 6738
- map
- Procedural Map
- size
- 4500
- seed
- 6738
Server
srv.info()- address
- 24.179.173.14:28016
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 01:06 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 102/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 157/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 61/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 188/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344/350 |
Quick answers
From the figures on this page.
Population data
How does Four Nintendos compare in the rankings?
Player hours over seven days put Four Nintendos at #15,937, in the top 70% of the ranked set.
What population does Four Nintendos carry?
Offline now for Four Nintendos, with the last sample 27 days 2 hours ago.
Server facts
What is the Rust version on Four Nintendos?
Version Rust network protocol 2634 and build 166494 on Windows is reported by Four Nintendos. Steam updates your game for you, but the protocol must match to join.
How reliable is Four Nintendos, and is it online now?
Offline now for Four Nintendos, last seen 27 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 19 September 2026.
In which location is Four Nintendos hosted?
There is no region published for Four Nintendos. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.179.173.14:28016.
Map and rules
What rules and settings are recorded for Four Nintendos?
No gather rate appears in the name: Four Nintendos. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Four Nintendos loaded?
The game generates the map on Four Nintendos: procedural, size 4,500, seed 6738. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Four Nintendos wipe?
A rhythm cannot be read from the wipes of Four Nintendos on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 18 hours ago, and that is the one in play.
On Four Nintendos, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 1 hours in.
Lists and tags
Which Rust Data filters and lists contain Four Nintendos?
These Rust Data lists include Four Nintendos: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Four Nintendos hold?
The game's server browser reads these tags from Four Nintendos: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Four Nintendos?
In Rust, F1 opens the console: type client.connect 24.179.173.14:28016. Launch Rust on this page does the same by opening the game through Steam and connecting.