Offline 24.179.241.101:28016 checked 43d ago
Four Nintendos
Connect
srv = rust.server("24.179.241.101:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.179.241.101:28016
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Sep 2026, 18:55 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 141/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 199/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 87/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 228/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 347/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Four Nintendos rank?
Over the last seven days Four Nintendos sits at #15,464 on player hours, in the top – of ranked servers.
How full does Four Nintendos run?
The current row shows Four Nintendos offline; the last response was 43 days 20 hours ago.
About the server
Which Rust version is Four Nintendos on?
The build is Rust network protocol 2633 and build 163794 on Windows, run by Four Nintendos. Joining needs the same protocol on your game; Steam handles the update.
Is Four Nintendos up, and what does its uptime show?
Offline now for Four Nintendos, last seen 43 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 15 September 2026.
In which location is Four Nintendos hosted?
For Four Nintendos, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 24.179.241.101:28016.
Settings and map
Which rules apply on Four Nintendos, and what settings?
The name Four Nintendos carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Four Nintendos selected?
The game generates its map: procedural, on Four Nintendos.
Wipes and dates
On what schedule does Four Nintendos wipe?
The record for Four Nintendos holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 48 days 23 hours ago.
Tags and filters
Which lists on Rust Data hold Four Nintendos, and which filters?
On Rust Data, Four Nintendos appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Four Nintendos hold?
Read by the game's server browser, the tags Four Nintendos publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Four Nintendos?
The manual route: launch Rust, F1, then client.connect 24.179.241.101:28016. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.