Offline 24.180.146.94:28015 checked 28d ago
Tropical Smooth Shores v11 Local Test
Connect
srv = rust.server("24.180.146.94:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 27 Sep, 03:12 UTC32d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.180.146.94:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 03:12 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 42/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 10/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 0/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Tropical Smooth Shores v11 Local Test rank?
Over the last seven days Tropical Smooth Shores v11 Local Test sits at #16,839 on player hours, in the top 70% of ranked servers.
How full does Tropical Smooth Shores v11 Local Test run?
Tropical Smooth Shores v11 Local Test returns no live count at this refresh, having last been seen 28 days 20 hours ago.
Server facts
What Rust version does Tropical Smooth Shores v11 Local Test run?
The build is Rust network protocol 2633 and build 163493 on Windows, run by Tropical Smooth Shores v11 Local Test. Steam updates your game for you, but the protocol must match to join.
Is Tropical Smooth Shores v11 Local Test up, and what does its uptime show?
The latest sample has Tropical Smooth Shores v11 Local Test offline, with a last sighting 28 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 27 September 2026.
In which location is Tropical Smooth Shores v11 Local Test hosted?
No region is published by Tropical Smooth Shores v11 Local Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 24.180.146.94:28015 is its address.
Settings and map
Which rules apply on Tropical Smooth Shores v11 Local Test, and what settings?
You will not find a gather rate in the string Tropical Smooth Shores v11 Local Test. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Tropical Smooth Shores v11 Local Test wipe?
A rhythm cannot be read from the wipes of Tropical Smooth Shores v11 Local Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 32 days ago, and that is the one in play.
What is wipe day on Tropical Smooth Shores v11 Local Test like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Tropical Smooth Shores v11 Local Test appear among Rust Data lists and filters?
On Rust Data, Tropical Smooth Shores v11 Local Test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Tropical Smooth Shores v11 Local Test hold?
The game's server browser reads these tags from Tropical Smooth Shores v11 Local Test: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Tropical Smooth Shores v11 Local Test?
Enter client.connect 24.180.146.94:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.