Rust Data

rustdata.spaceservers24.22.196.142:28015.ipynb

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Offline 24.22.196.142:28015 checked 42d ago

Private Local Rust Test

moddedoxide

Connect

srv = rust.server("24.22.196.142:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,468 # no region published
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
24.22.196.142:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 05:54 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 158 on average51/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average28/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average12/1000

Quick answers

From the figures on this page.

Population data

What position does Private Local Rust Test take in the server rankings?

Player hours over seven days put Private Local Rust Test at #15,468, in the top – of the ranked set.

How many players does Private Local Rust Test hold at once?

Private Local Rust Test returns no live count at this refresh, having last been seen 42 days 17 hours ago.

Server data

What is the Rust version on Private Local Rust Test?

Version Rust network protocol 2633 and build 163794 on Windows is reported by Private Local Rust Test. Steam updates your game for you, but the protocol must match to join.

Is Private Local Rust Test up, and what does its uptime show?

The latest sample has Private Local Rust Test offline, with a last sighting 42 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Private Local Rust Test run from?

For Private Local Rust Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 24.22.196.142:28015 is its address.

Map and rules

Which settings and rules does Private Local Rust Test run?

The name Private Local Rust Test carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Private Local Rust Test?

The game generates its map: procedural, on Private Local Rust Test.

Wipes and dates

When does Private Local Rust Test wipe, and on what schedule?

The record for Private Local Rust Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 45 days 23 hours ago, and that is the one in play.

Tags and filters

Where does Private Local Rust Test appear among Rust Data lists and filters?

These Rust Data lists include Private Local Rust Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Private Local Rust Test?

The game's server browser reads these tags from Private Local Rust Test: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Private Local Rust Test?

Enter client.connect 24.22.196.142:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players Slot count: 4.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,270 players 11,596 servers online