Rust Data

rustdata.spaceservers24.247.1.131:28017.ipynb

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Offline 24.247.1.131:28015 checked 9d ago

LinuxGSM

moddedoxide

Connect

srv = rust.server("24.247.1.131:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,368 # top 70%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 07:32 UTC27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
24.247.1.131:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 07:32 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average20/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average39/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average5/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average96/200

Quick answers

From the figures on this page.

Population data

How does LinuxGSM compare in the rankings?

Over the last seven days LinuxGSM sits at #15,368 on player hours, in the top 70% of ranked servers.

What population does LinuxGSM carry?

LinuxGSM returns no live count at this refresh, having last been seen 9 days 14 hours ago.

About the server

Which Rust version is LinuxGSM on?

The build is Rust network protocol 2634 and build 166586 on Linux, run by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.

Is LinuxGSM up, and what does its uptime show?

The latest sample has LinuxGSM offline, with a last sighting 9 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 18 September 2026.

In which location is LinuxGSM hosted?

For LinuxGSM, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 24.247.1.131:28015 is its address.

Rules, settings, map

Which rules apply on LinuxGSM, and what settings?

The name LinuxGSM carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

Wipe schedule

On what schedule does LinuxGSM wipe?

A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 20 hours ago.

On LinuxGSM, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain LinuxGSM?

On Rust Data, LinuxGSM appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on LinuxGSM?

Read by the game's server browser, the tags LinuxGSM publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into LinuxGSM?

The manual route: launch Rust, F1, then client.connect 24.247.1.131:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166586
Build Recorded game build: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,200 players 11,655 servers online