Rust Data

rustdata.spaceservers24.45.218.201:29625.ipynb

Run all rust-data · live

‹ All servers

Offline 24.45.218.201:29625 checked 27d ago

Project Plagued Egyptian World 1.34 STAGING LOCAL TEST

moddedoxide

Connect

srv = rust.server("24.45.218.201:29625")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,970 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 11:34 UTC27d ago 1 NaN running 0
1 Wed 30 Sep, 09:44 UTC28d ago 1 NaN 1.1 days 0
2 Wed 30 Sep, 01:21 UTC29d ago 1 NaN 0.3 days 0
3 Mon 28 Sep, 14:21 UTC30d ago 1 NaN 1.5 days 0
4 Mon 28 Sep, 06:17 UTC31d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
24.45.218.201:29625
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 11:34 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average69/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average96/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average32/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Population data

How does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST compare in the rankings?

Rank #15,970 on seven-day player hours for Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, within the top 69% of all ranked servers.

How full does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST run?

Project Plagued Egyptian World 1.34 STAGING LOCAL TEST returns no live count at this refresh, having last been seen 27 days 6 hours ago.

Server data

What is the Rust version on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

Version Rust network protocol 2634 and build 166034 on Windows is reported by Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. Steam updates your game for you, but the protocol must match to join.

Is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST up, and what does its uptime show?

Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is offline at this refresh; the last response came 27 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 28 September 2026.

Where does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST sit?

For Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 24.45.218.201:29625.

Rules, settings, map

What rules and settings are recorded for Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

No gather rate appears in the name: Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST wipe, and on what schedule?

Irregular wipe times on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 19 hours ago.

On Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.

Tags, lists

Which Rust Data filters and lists contain Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

These Rust Data lists include Project Plagued Egyptian World 1.34 STAGING LOCAL TEST: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST hold?

The game's server browser reads these tags from Project Plagued Egyptian World 1.34 STAGING LOCAL TEST: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166034 (Build): Recorded game build: 166034; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

Enter client.connect 24.45.218.201:29625 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166034,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166034
Build Recorded game build: 166034.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,116 players 11,615 servers online