Offline 24.45.218.201:29885 checked 12d ago
Project Plagued | Flying Car LOCAL TEST
Connect
srv = rust.server("24.45.218.201:29885")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.45.218.201:29885
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 07:01 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 44/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 62/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 18/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Project Plagued | Flying Car LOCAL TEST rank?
Rank #15,108 on seven-day player hours for Project Plagued | Flying Car LOCAL TEST, within the top 70% of all ranked servers.
What population does Project Plagued | Flying Car LOCAL TEST carry?
Offline now for Project Plagued | Flying Car LOCAL TEST, with the last sample 12 days 18 hours ago.
Server facts
Which Rust version is Project Plagued | Flying Car LOCAL TEST on?
Rust network protocol 2634 and build 167398 on Windows is what Project Plagued | Flying Car LOCAL TEST runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Project Plagued | Flying Car LOCAL TEST, and is it online now?
Offline now for Project Plagued | Flying Car LOCAL TEST, last seen 12 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 October 2026.
Where does Project Plagued | Flying Car LOCAL TEST sit?
There is no region published for Project Plagued | Flying Car LOCAL TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.45.218.201:29885.
Rules, settings, map
Which rules apply on Project Plagued | Flying Car LOCAL TEST, and what settings?
No gather rate appears in the name: Project Plagued | Flying Car LOCAL TEST. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does Project Plagued | Flying Car LOCAL TEST wipe, and how often?
Too few wipes are on record for Project Plagued | Flying Car LOCAL TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 22 hours ago.
Tags, lists
Which Rust Data filters and lists contain Project Plagued | Flying Car LOCAL TEST?
The Rust Data lists that Project Plagued | Flying Car LOCAL TEST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Project Plagued | Flying Car LOCAL TEST hold?
The game's server browser reads these tags from Project Plagued | Flying Car LOCAL TEST: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Project Plagued | Flying Car LOCAL TEST?
The manual route: launch Rust, F1, then client.connect 24.45.218.201:29885. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.