Rust Data

rustdata.spaceservers24.45.218.201:29915.ipynb

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Offline 24.45.218.201:29915 checked 11d ago

Friend Hell Vehicles LOCAL TEST

moddedoxide

Connect

srv = rust.server("24.45.218.201:29915")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,179 # top 70%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct21 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
24.45.218.201:29915
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 00:00 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population data

What position does Friend Hell Vehicles LOCAL TEST take in the server rankings?

Player hours over seven days put Friend Hell Vehicles LOCAL TEST at #15,179, in the top 70% of the ranked set.

What population does Friend Hell Vehicles LOCAL TEST carry?

The current row shows Friend Hell Vehicles LOCAL TEST offline; the last response was 11 days 19 hours ago.

Server data

What Rust version does Friend Hell Vehicles LOCAL TEST run?

The build is Rust network protocol 2634 and build 167398 on Windows, run by Friend Hell Vehicles LOCAL TEST. Joining needs the same protocol on your game; Steam handles the update.

Is Friend Hell Vehicles LOCAL TEST up, and what does its uptime show?

Friend Hell Vehicles LOCAL TEST is offline at this refresh; the last response came 11 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 17 October 2026.

Which location does Friend Hell Vehicles LOCAL TEST run from?

No region is published by Friend Hell Vehicles LOCAL TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 24.45.218.201:29915.

Settings and map

What rules and settings are recorded for Friend Hell Vehicles LOCAL TEST?

The name Friend Hell Vehicles LOCAL TEST carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

On what schedule does Friend Hell Vehicles LOCAL TEST wipe?

A rhythm cannot be read from the wipes of Friend Hell Vehicles LOCAL TEST on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days 19 hours ago, and that is the one in play.

Tags and filters

Where does Friend Hell Vehicles LOCAL TEST appear among Rust Data lists and filters?

These Rust Data lists include Friend Hell Vehicles LOCAL TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Friend Hell Vehicles LOCAL TEST?

Read by the game's server browser, the tags Friend Hell Vehicles LOCAL TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Friend Hell Vehicles LOCAL TEST?

The manual route: launch Rust, F1, then client.connect 24.45.218.201:29915. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players 4 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online