Rust Data

rustdata.spaceservers24.8.85.119:28217.ipynb

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Offline 24.8.85.119:28215 checked 5d ago

09_Went

moddedcarbon

Connect

srv = rust.server("24.8.85.119:28217")
print(srv.connect_command)

Right now

srv.summary()
players now 0/3 # 0% full
7-day average 0 # peak –
rank #15,383 # top 70%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSun 11 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 18:43 UTC6d ago 0 NaN running 0
1 Sun 11 Oct, 00:34 UTC16d ago 0 NaN 10.8 days 0
2 Thu 8 Oct, 22:25 UTC18d ago 1 halved by day 1 2.1 days 0
3 Wed 7 Oct, 23:06 UTC19d ago 1 NaN 1 days 0
4 Wed 7 Oct, 13:39 UTC20d ago 1 NaN 0.4 days 1
5 Wed 7 Oct, 02:04 UTC20d ago 1 NaN 0.5 days 1
6 Tue 6 Oct, 05:16 UTC21d ago 1 NaN 0.9 days 0
7 Mon 5 Oct, 19:29 UTC21d ago 1 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1337
Custom map, no picture published
map
Custom Map
size
1000
seed
1337

Server

srv.info()
address
24.8.85.119:28215
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 18:43 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average209/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average180/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average59/1000

Quick answers

From the figures on this page.

Population data

How does 09_Went compare in the rankings?

Over the last seven days 09_Went sits at #15,383 on player hours, in the top 70% of ranked servers.

What population does 09_Went carry?

09_Went returns no live count at this refresh, having last been seen 5 days 18 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does 09_Went run?

The build is Rust network protocol 2633 and build 162929 on Windows, run by 09_Went. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 09_Went, and is it up?

09_Went is offline at this refresh; the last response came 5 days 18 hours ago. Over the last 7 full days the hours up number 7 of 168, 4%. The first row Rust Data holds for it is dated 16 September 2026.

Which location does 09_Went run from?

No region is published by 09_Went. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 24.8.85.119:28215 is its address.

Rules, settings, map

What rules and settings are recorded for 09_Went?

You will not find a gather rate in the string 09_Went. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has 09_Went loaded?

The game generates the map on 09_Went: procedural, size 1,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe data

When does 09_Went wipe, and how often?

Irregular wipe times on 09_Went leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days ago.

On 09_Went, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags, lists

Where does 09_Went appear among Rust Data lists and filters?

On Rust Data, 09_Went appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on 09_Went?

Read by the game's server browser, the tags 09_Went publishes are: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): 3 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into 09_Went?

In Rust, F1 opens the console: type client.connect 24.8.85.119:28215. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp3
Max players 3 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs162929
Build Recorded game build: 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,731 players 11,890 servers online