Rust Data

rustdata.spaceservers24.8.85.119:28317.ipynb

Run all rust-data · live

‹ All servers

Online 24.8.85.119:28315 checked 8m ago

Wrastle N Tassle

moddedcarbon

Connect

srv = rust.server("24.8.85.119:28317")
print(srv.connect_command)

Right now

srv.summary()
players now 0/3 # 0% full
7-day average 0 # peak 1
rank #5,786 # top 26%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0018:0023:0003:0000:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608014:0018:0023:0003:0000:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 01:49 UTC11d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 962325429
Map of Wrastle N Tassle
map
Custom Map
size
4500
seed
962325429

Server

srv.info()
address
24.8.85.119:28315
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 02:42 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average179/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average86/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average22/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average268/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Wrastle N Tassle rank?

Rank #5,786 on seven-day player hours for Wrastle N Tassle, within the top 26% of all ranked servers.

How full does Wrastle N Tassle run?

Wrastle N Tassle reports 0 players at this refresh, with 3 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.

Server data

How well does Wrastle N Tassle perform?

Server fps over the last 48 hours averages 60; the floor is 59. The entity count peaked at 141,975, covering buildings, deployables and the rest of the world. Memory peaked at 6,894 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Wrastle N Tassle on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Wrastle N Tassle. The protocol has to match before you can join, and Steam does the updating.

How reliable is Wrastle N Tassle, and is it online now?

The current sample puts Wrastle N Tassle online. A restart about 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 142 of 168, 85%. Rust Data logged it first on 16 October 2026.

Where does Wrastle N Tassle sit?

No region is published by Wrastle N Tassle. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 24.8.85.119:28315 is its address.

Settings and map

What rules and settings are recorded for Wrastle N Tassle?

No gather rate appears in the name: Wrastle N Tassle. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Wrastle N Tassle selected?

Wrastle N Tassle runs a procedural map of size 4,500 with seed 962325429, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe data

When does Wrastle N Tassle wipe, and how often?

The record for Wrastle N Tassle holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 10 hours ago, and that is the one in play.

What is wipe day on Wrastle N Tassle like?

Recent wipes averaged 2 players at their peak. 46 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Wrastle N Tassle appear among Rust Data lists and filters?

On Rust Data, Wrastle N Tassle appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Wrastle N Tassle?

These tags are published by Wrastle N Tassle and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Wrastle N Tassle?

In Rust, F1 opens the console: type client.connect 24.8.85.119:28315. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/N9PprMvBR.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players Slot count: 3.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,372 players 11,823 servers online