Rust Data

rustdata.spaceservers24.8.85.119:28327.ipynb

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Offline 24.8.85.119:28325 checked 4d ago

Backstage firewall test

moddedcarbon

Connect

srv = rust.server("24.8.85.119:28327")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1610380731
No map picture published
map
Procedural Map
size
2000
seed
1610380731
Open on RustMaps

Server

srv.info()
address
24.8.85.119:28325
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 22:16 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average143/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average77/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Population

How does Backstage firewall test compare in the rankings?

Over the last seven days Backstage firewall test sits at #15,338 on player hours, in the top 69% of ranked servers.

How full does Backstage firewall test run?

The current row shows Backstage firewall test offline; the last response was 4 days 18 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does Backstage firewall test run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Backstage firewall test. Joining needs the same protocol on your game; Steam handles the update.

Is Backstage firewall test up, and what does its uptime show?

Backstage firewall test is offline at this refresh; the last response came 4 days 18 hours ago. Over the last 7 full days the hours up number 37 of 168, 22%. The first row Rust Data holds for it is dated 19 October 2026.

In which location is Backstage firewall test hosted?

For Backstage firewall test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 24.8.85.119:28325 is its address.

Rules, settings, map

Which rules apply on Backstage firewall test, and what settings?

The name Backstage firewall test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Backstage firewall test selected?

The game generates the map on Backstage firewall test: procedural, size 2,000, seed 1610380731. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Backstage firewall test wipe, and on what schedule?

Too few wipes are on record for Backstage firewall test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 9 days 12 hours ago.

Tags, lists

Which lists on Rust Data hold Backstage firewall test, and which filters?

These Rust Data lists include Backstage firewall test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Backstage firewall test hold?

The game's server browser reads these tags from Backstage firewall test: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Backstage firewall test?

In Rust, F1 opens the console: type client.connect 24.8.85.119:28325. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,218 players 11,715 servers online