Rust Data

rustdata.spaceservers31.129.244.125:28016.ipynb

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Offline 31.129.244.125:28015 checked 40d ago

CHAMPION RUST | LOCAL TEST

moddedcarbon

Connect

srv = rust.server("31.129.244.125:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,438 # no region published
last wipe 40d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.129.244.125:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
18 Sep 2026, 10:50 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average71/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average109/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average37/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does CHAMPION RUST | LOCAL TEST rank?

Player hours over seven days put CHAMPION RUST | LOCAL TEST at #15,438, in the top – of the ranked set.

How many players does CHAMPION RUST | LOCAL TEST hold at once?

CHAMPION RUST | LOCAL TEST returns no live count at this refresh, having last been seen 40 days 12 hours ago.

Server data

What Rust version does CHAMPION RUST | LOCAL TEST run?

Version Rust network protocol 2633 and build 164530 on Windows is reported by CHAMPION RUST | LOCAL TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is CHAMPION RUST | LOCAL TEST, and is it up?

The latest sample has CHAMPION RUST | LOCAL TEST offline, with a last sighting 40 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 September 2026.

Which location does CHAMPION RUST | LOCAL TEST run from?

For CHAMPION RUST | LOCAL TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 31.129.244.125:28015 is its address.

Rules, settings, map

What rules and settings are recorded for CHAMPION RUST | LOCAL TEST?

No gather rate appears in the name: CHAMPION RUST | LOCAL TEST. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has CHAMPION RUST | LOCAL TEST loaded?

The game generates its map: procedural, on CHAMPION RUST | LOCAL TEST.

Wipe schedule

When does CHAMPION RUST | LOCAL TEST wipe, and how often?

A rhythm cannot be read from the wipes of CHAMPION RUST | LOCAL TEST on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 40 days 20 hours ago.

Tags, lists

Which Rust Data filters and lists contain CHAMPION RUST | LOCAL TEST?

These Rust Data lists include CHAMPION RUST | LOCAL TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on CHAMPION RUST | LOCAL TEST?

The game's server browser reads these tags from CHAMPION RUST | LOCAL TEST: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join CHAMPION RUST | LOCAL TEST?

In Rust, F1 opens the console: type client.connect 31.129.244.125:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build The server runs build 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,934 players 11,623 servers online