Rust Data

rustdata.spaceservers31.134.93.166:28016.ipynb

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Offline 31.134.93.166:28015 checked 7d ago

My Rust Server

moddedcarbon

Connect

srv = rust.server("31.134.93.166:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #13,629 # top 61%
last wipe 7d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct15 Oct22 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 19:21 UTC7d ago 1 NaN running 2
1 Mon 19 Oct, 18:16 UTC8d ago 2 NaN 1 days 2
2 Sun 18 Oct, 17:34 UTC9d ago 2 NaN 1 days 1
3 Sun 18 Oct, 07:34 UTC10d ago 2 NaN 0.4 days 1
4 Sat 17 Oct, 15:32 UTC10d ago 2 NaN 0.7 days 3
5 Thu 15 Oct, 08:41 UTC13d ago 4 NaN 2.3 days 2
6 Wed 14 Oct, 16:56 UTC13d ago 4 NaN 0.7 days 0
7 Thu 1 Oct, 18:10 UTC FW26d ago 1 NaN 12.9 days 1
8 Mon 21 Sep, 16:45 UTC36d ago 1 NaN 10.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
31.134.93.166:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 22:13 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average194/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average181/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average136/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average18/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Rust Server rank?

Over the last seven days My Rust Server sits at #13,629 on player hours, in the top 61% of ranked servers.

How many players does My Rust Server hold at once?

My Rust Server returns no live count at this refresh, having last been seen 7 days 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What Rust version does My Rust Server run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by My Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is My Rust Server up, and what does its uptime show?

The latest sample has My Rust Server offline, with a last sighting 7 days 3 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. Its earliest recorded date in Rust Data is 17 September 2026.

Which location does My Rust Server run from?

No region is published by My Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.134.93.166:28015.

Settings and map

What rules and settings are recorded for My Rust Server?

No gather rate appears in the name: My Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does My Rust Server wipe, and on what schedule?

No next wipe can be predicted for My Rust Server, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 15 hours ago, and that is the one in play.

On My Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 3 hours in.

Lists and tags

Where does My Rust Server appear among Rust Data lists and filters?

These Rust Data lists include My Rust Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Rust Server hold?

The game's server browser reads these tags from My Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join My Rust Server?

The manual route: launch Rust, F1, then client.connect 31.134.93.166:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,398 players 11,761 servers online