Rust Data

rustdata.spaceservers31.16.190.171:29017.ipynb

Run all rust-data · live

‹ All servers

Offline 31.16.190.171:29015 checked 17d ago

Rust Backup Test LOCAL

moddedoxide

Connect

srv = rust.server("31.16.190.171:29017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,555 # top 71%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.16.190.171:29015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 16:54 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average168/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average80/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average259/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust Backup Test LOCAL rank?

Over the last seven days Rust Backup Test LOCAL sits at #15,555 on player hours, in the top 71% of ranked servers.

How many players does Rust Backup Test LOCAL hold at once?

The current row shows Rust Backup Test LOCAL offline; the last response was 17 days 3 hours ago.

Server facts

What Rust version does Rust Backup Test LOCAL run?

Version Rust network protocol 2634 and build 167398 on Windows is reported by Rust Backup Test LOCAL. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Backup Test LOCAL, and is it online now?

The latest sample has Rust Backup Test LOCAL offline, with a last sighting 17 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.

Where does Rust Backup Test LOCAL sit?

No region is published by Rust Backup Test LOCAL. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.16.190.171:29015 is its address.

Settings and map

Which rules apply on Rust Backup Test LOCAL, and what settings?

You will not find a gather rate in the string Rust Backup Test LOCAL. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Rust Backup Test LOCAL?

The game generates its map: procedural, on Rust Backup Test LOCAL.

Wipe schedule

When does Rust Backup Test LOCAL wipe, and how often?

The record for Rust Backup Test LOCAL holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 19 hours ago.

Tags, lists

Which lists on Rust Data hold Rust Backup Test LOCAL, and which filters?

On Rust Data, Rust Backup Test LOCAL appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust Backup Test LOCAL hold?

Read by the game's server browser, the tags Rust Backup Test LOCAL publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Rust Backup Test LOCAL?

The manual route: launch Rust, F1, then client.connect 31.16.190.171:29015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,749 players 11,777 servers online