Offline 31.16.190.171:29015 checked 17d ago
Rust Backup Test LOCAL
Connect
srv = rust.server("31.16.190.171:29017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.16.190.171:29015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 16:54 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 168/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 80/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 259/700 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Backup Test LOCAL rank?
Over the last seven days Rust Backup Test LOCAL sits at #15,555 on player hours, in the top 71% of ranked servers.
How many players does Rust Backup Test LOCAL hold at once?
The current row shows Rust Backup Test LOCAL offline; the last response was 17 days 3 hours ago.
Server facts
What Rust version does Rust Backup Test LOCAL run?
Version Rust network protocol 2634 and build 167398 on Windows is reported by Rust Backup Test LOCAL. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Backup Test LOCAL, and is it online now?
The latest sample has Rust Backup Test LOCAL offline, with a last sighting 17 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.
Where does Rust Backup Test LOCAL sit?
No region is published by Rust Backup Test LOCAL. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.16.190.171:29015 is its address.
Settings and map
Which rules apply on Rust Backup Test LOCAL, and what settings?
You will not find a gather rate in the string Rust Backup Test LOCAL. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Rust Backup Test LOCAL?
The game generates its map: procedural, on Rust Backup Test LOCAL.
Wipe schedule
When does Rust Backup Test LOCAL wipe, and how often?
The record for Rust Backup Test LOCAL holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 19 hours ago.
Tags, lists
Which lists on Rust Data hold Rust Backup Test LOCAL, and which filters?
On Rust Data, Rust Backup Test LOCAL appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Backup Test LOCAL hold?
Read by the game's server browser, the tags Rust Backup Test LOCAL publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Rust Backup Test LOCAL?
The manual route: launch Rust, F1, then client.connect 31.16.190.171:29015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.