Offline 31.181.185.123:28015 checked 14d ago
Servtest20
Connect
srv = rust.server("31.181.185.123:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.181.185.123:28015
- region
- –
- max players
- 100
- group limit
- 10 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:48 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 59/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Servtest20 rank?
Over the last seven days Servtest20 sits at #14,182 on player hours, in the top 66% of ranked servers.
How many players does Servtest20 hold at once?
Servtest20 returns no live count at this refresh, having last been seen 14 days 10 hours ago.
Server data
Which Rust version is Servtest20 on?
Rust network protocol 2634 and build 167781 on Windows is what Servtest20 runs. The protocol has to match before you can join, and Steam does the updating.
Is Servtest20 up, and what does its uptime show?
Servtest20 is offline at this refresh; the last response came 14 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 14 October 2026.
Where does Servtest20 sit?
No region is published by Servtest20. Rust Data does not look up where the machine stands; it shows where a server says it is. 31.181.185.123:28015 is its address.
Rules, settings, map
Which settings and rules does Servtest20 run?
No gather rate appears in the name: Servtest20. 10 players is the maximum per group. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does Servtest20 wipe, and on what schedule?
The record for Servtest20 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 11 hours ago.
Tags, lists
Where does Servtest20 appear among Rust Data lists and filters?
These Rust Data lists include Servtest20: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Servtest20?
Read by the game's server browser, the tags Servtest20 publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server lists 100 slots; ts10 (Group limit): The team cap is 10; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Servtest20?
In Rust, F1 opens the console: type client.connect 31.181.185.123:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.