Rust Data

rustdata.spaceservers31.19.150.250:28017.ipynb

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Offline 31.19.150.250:28015 checked 45d ago

PPS - Pimmelfees Private Server

moddedoxide

Connect

srv = rust.server("31.19.150.250:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,004 # no region published
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.19.150.250:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 12:39 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average106/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average50/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does PPS - Pimmelfees Private Server rank?

Player hours over seven days put PPS - Pimmelfees Private Server at #13,004, in the top – of the ranked set.

What population does PPS - Pimmelfees Private Server carry?

The current row shows PPS - Pimmelfees Private Server offline; the last response was 45 days 11 hours ago.

About the server

Which Rust version is PPS - Pimmelfees Private Server on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by PPS - Pimmelfees Private Server. Steam updates your game for you, but the protocol must match to join.

Is PPS - Pimmelfees Private Server up, and what does its uptime show?

PPS - Pimmelfees Private Server is offline at this refresh; the last response came 45 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is PPS - Pimmelfees Private Server hosted?

No region is published by PPS - Pimmelfees Private Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 31.19.150.250:28015.

Settings and map

Which settings and rules does PPS - Pimmelfees Private Server run?

The name PPS - Pimmelfees Private Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has PPS - Pimmelfees Private Server loaded?

A procedural map runs on PPS - Pimmelfees Private Server, generated by the game.

Wipes and dates

When does PPS - Pimmelfees Private Server wipe, and on what schedule?

Too few wipes are on record for PPS - Pimmelfees Private Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 45 days 20 hours ago.

Lists and tags

Which lists on Rust Data hold PPS - Pimmelfees Private Server, and which filters?

The Rust Data lists that PPS - Pimmelfees Private Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on PPS - Pimmelfees Private Server?

Read by the game's server browser, the tags PPS - Pimmelfees Private Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to PPS - Pimmelfees Private Server?

Enter client.connect 31.19.150.250:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,616 players 11,649 servers online