Online 31.214.136.191:10600 checked 9m ago
Rust Server by nitrado.net
Connect
srv = rust.server("31.214.136.191:10601")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:19 UTC FW28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 6738
- map
- Procedural Map
- size
- 4000
- seed
- 6738
Server
srv.info()- address
- 31.214.136.191:10600
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 15/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 215/260 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Server by nitrado.net take in the server rankings?
Player hours over seven days put Rust Server by nitrado.net at #13,682, in the top 61% of the ranked set.
How full does Rust Server by nitrado.net run?
Rust Server by nitrado.net reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 05:00 UTC, mean 0 players.
About the server
How well does Rust Server by nitrado.net perform?
Averaged over 48 hours: 10 server fps, never under 10. Buildings, deployables and all else in the world took the count as high as 92,597 entities. A high of 2,529 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust Server by nitrado.net?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Server by nitrado.net, and is it online now?
The current sample puts Rust Server by nitrado.net online. Count back 11 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 143 of 168, 85%. Rust Data logged it first on 13 September 2026.
Which location does Rust Server by nitrado.net run from?
No region is published by Rust Server by nitrado.net. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.214.136.191:10600.
Map and rules
Which settings and rules does Rust Server by nitrado.net run?
You will not find a gather rate in the string Rust Server by nitrado.net. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Rust Server by nitrado.net selected?
Rust Server by nitrado.net runs a procedural map of size 4,000 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Rust Server by nitrado.net wipe, and on what schedule?
The only wipe Rust Server by nitrado.net takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 5 hours ago, and that is the one in play.
On Rust Server by nitrado.net, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Rust Server by nitrado.net?
On Rust Data, Rust Server by nitrado.net appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Server by nitrado.net hold?
These tags are published by Rust Server by nitrado.net and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Rust Server by nitrado.net?
In Rust, F1 opens the console: type client.connect 31.214.136.191:10600. Launch Rust on this page does the same by opening the game through Steam and connecting.
