Rust Data

rustdata.spaceservers31.214.136.48:10601.ipynb

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Offline 31.214.136.48:10600 checked 1d ago

Vtach's Server

moddedoxidepremium

Connect

srv = rust.server("31.214.136.48:10601")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #8,874 # top 40%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0016:0017:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51015:0016:0017:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 6738
Map of Vtach's Server
map
Procedural Map
size
4000
seed
6738
Open on RustMaps

Server

srv.info()
address
31.214.136.48:10600
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 06:46 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average194/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average268/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Vtach's Server rank?

Player hours over seven days put Vtach's Server at #8,874, in the top 40% of the ranked set.

How full does Vtach's Server run?

The current row shows Vtach's Server offline; the last response was 40 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does Vtach's Server perform?

Server fps over the last 48 hours averages 10; the floor is 10. Buildings, deployables and all else in the world took the count as high as 92,000 entities. The memory field tops out at 2,157 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Vtach's Server on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Vtach's Server. The protocol has to match before you can join, and Steam does the updating.

Is Vtach's Server up, and what does its uptime show?

Vtach's Server is offline at this refresh; the last response came 40 hours ago. Count back 10 hours from its reported uptime to get the last restart. Uptime of 85% across the last 7 full days: 142 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.

Which location does Vtach's Server run from?

For Vtach's Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.214.136.48:10600.

Rules, settings, map

Which rules apply on Vtach's Server, and what settings?

No gather rate appears in the name: Vtach's Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Joining requires Rust's premium status. VAC is running: Valve's anti-cheat is on.

Which map has Vtach's Server loaded?

Size 4,000, seed 6738: the procedural map on Vtach's Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Vtach's Server wipe?

Too few wipes are on record for Vtach's Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 7 hours ago.

Lists and tags

Which Rust Data filters and lists contain Vtach's Server?

On Rust Data, Vtach's Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Vtach's Server?

Read by the game's server browser, the tags Vtach's Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Vtach's Server?

In Rust, F1 opens the console: type client.connect 31.214.136.48:10600. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,657 players 11,837 servers online