Rust Data

rustdata.spaceservers31.214.162.58:25662.ipynb

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Online 31.214.162.58:25660 checked 6m ago

My Apex Rust Server

moddedoxide

Connect

srv = rust.server("31.214.162.58:25662")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #14,638 # top 66%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75106:0013:0020:0003:0011:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040006:0013:0020:0003:0011:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 02:13 UTC27d ago 1 NaN running 0
1 Tue 29 Sep, 01:56 UTC30d ago 1 held half 3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 6258103
Map of My Apex Rust Server
map
Procedural Map
size
6000
seed
6258103
Open on RustMaps

Server

srv.info()
address
31.214.162.58:25660
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 02:13 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average88/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average145/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average61/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average161/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Population

How does My Apex Rust Server compare in the rankings?

Rank #14,638 on seven-day player hours for My Apex Rust Server, within the top 66% of all ranked servers.

How many players does My Apex Rust Server hold at once?

Current row: 0 players on My Apex Rust Server, against 500 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 0 players.

About the server

How well does My Apex Rust Server perform?

Averaged over 48 hours: 158 server fps, never under 104. Entity numbers reached 209,017, and that includes buildings, deployables and the rest. A high of 4,027 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does My Apex Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what My Apex Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Apex Rust Server, and is it online now?

Online is the state at the latest refresh for My Apex Rust Server. Count back 11 hours from its reported uptime to get the last restart. Uptime of 78% across the last 7 full days: 131 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.

In which location is My Apex Rust Server hosted?

For My Apex Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 31.214.162.58:25660.

Settings and map

Which settings and rules does My Apex Rust Server run?

You will not find a gather rate in the string My Apex Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on My Apex Rust Server?

The game generates the map on My Apex Rust Server: procedural, size 6,000, seed 6258103. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does My Apex Rust Server wipe, and how often?

The record for My Apex Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 17 hours ago.

On My Apex Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which lists on Rust Data hold My Apex Rust Server, and which filters?

These Rust Data lists include My Apex Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Apex Rust Server hold?

The game's server browser reads these tags from My Apex Rust Server: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into My Apex Rust Server?

In Rust, F1 opens the console: type client.connect 31.214.162.58:25660. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,852 players 11,859 servers online