Online 31.214.203.91:11500 checked 11m ago
Schuler
Connect
srv = rust.server("31.214.203.91:11501")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:35 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 0- map
- Procedural Map
- size
- 3000
- seed
- –
Server
srv.info()- address
- 31.214.203.91:11500
- region
- –
- max players
- 50
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:35 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 1/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 3/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 4/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 2/100 |
| 5 | ほしラス2 | EA · no group limit · 1 on average | 2/50 |
Quick answers
From the figures on this page.
Population data
How does Schuler compare in the rankings?
Over the last seven days Schuler sits at #15,326 on player hours, in the top 69% of ranked servers.
How full does Schuler run?
The sample now reads 0 players for Schuler, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Schuler?
Averaged over 48 hours: 10 server fps, never under 10. Entity numbers reached 48,807, and that includes buildings, deployables and the rest. The memory field tops out at 1,735 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Schuler?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Schuler. Steam updates your game for you, but the protocol must match to join.
How reliable is Schuler, and is it up?
Schuler reports itself online at the current refresh. The uptime it reports puts the last restart about 1 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Schuler run from?
No region is published by Schuler. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.214.203.91:11500 is its address.
Settings and map
Which rules apply on Schuler, and what settings?
You will not find a gather rate in the string Schuler. The field for group size is empty. hardcore is the game mode here, and The hardest mode Facepunch ships. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Schuler loaded?
Generated by the game at size 3,000, the map on Schuler is procedural.
Wipe schedule
When does Schuler wipe, and on what schedule?
Once a month Schuler wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 18 hours ago.
On Schuler, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold Schuler, and which filters?
These Rust Data lists include Schuler: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on Schuler?
These tags are published by Schuler and read by the game's server browser: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp50 (Max players): 50 slots in total; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Schuler?
Enter client.connect 31.214.203.91:11500 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
