Offline 31.22.93.46:28015 checked 18d ago
LOCAL SERVER
Connect
srv = rust.server("31.22.93.46:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.22.93.46:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:05 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 127/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 52/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 24/1000 |
Quick answers
From the figures on this page.
Population
What position does LOCAL SERVER take in the server rankings?
Over the last seven days LOCAL SERVER sits at #15,882 on player hours, in the top 72% of ranked servers.
How full does LOCAL SERVER run?
The current row shows LOCAL SERVER offline; the last response was 18 days 14 hours ago.
Server facts
What Rust version does LOCAL SERVER run?
Version Rust network protocol 2634 and build 166494 on Windows is reported by LOCAL SERVER. Steam updates your game for you, but the protocol must match to join.
Is LOCAL SERVER up, and what does its uptime show?
The latest sample has LOCAL SERVER offline, with a last sighting 18 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 1 October 2026.
Where does LOCAL SERVER sit?
No region is published by LOCAL SERVER. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.22.93.46:28015 is its address.
Rules, settings, map
Which settings and rules does LOCAL SERVER run?
The name LOCAL SERVER carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has LOCAL SERVER selected?
LOCAL SERVER runs a procedural map, which the game generates.
Wipe data
When does LOCAL SERVER wipe, and how often?
Too few wipes are on record for LOCAL SERVER to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 11 hours ago.
Tags, lists
Which lists on Rust Data hold LOCAL SERVER, and which filters?
These Rust Data lists include LOCAL SERVER: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on LOCAL SERVER?
The game's server browser reads these tags from LOCAL SERVER: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join LOCAL SERVER?
Enter client.connect 31.22.93.46:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.