Offline 31.52.20.66:28015 checked 6d ago
Test Server
Connect
srv = rust.server("31.52.20.66:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.52.20.66:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 12:29 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 174/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 134/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 54/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Test Server rank?
Player hours over seven days put Test Server at #12,747, in the top 57% of the ranked set.
How full does Test Server run?
Offline now for Test Server, with the last sample 6 days 19 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What Rust version does Test Server run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Test Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Test Server, and is it online now?
Test Server is offline at this refresh; the last response came 6 days 19 hours ago. Over the last 7 full days the hours up number 3 of 168, 2%. Rust Data logged it first on 18 October 2026.
Which location does Test Server run from?
There is no region published for Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.52.20.66:28015.
Map and rules
Which settings and rules does Test Server run?
You will not find a gather rate in the string Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on Test Server?
Test Server runs a procedural map, which the game generates.
Wipe data
When does Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 days 23 hours ago.
Tags, lists
Which Rust Data filters and lists contain Test Server?
The Rust Data lists that Test Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Test Server hold?
These tags are published by Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Test Server?
In Rust, F1 opens the console: type client.connect 31.52.20.66:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.