Offline 31.54.137.167:28015 checked 5d ago
Test Server
Connect
srv = rust.server("31.54.137.167:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.54.137.167:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 12:29 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 17/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 20/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 112/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Test Server rank?
Over the last seven days Test Server sits at #11,724 on player hours, in the top 53% of ranked servers.
How many players does Test Server hold at once?
Test Server returns no live count at this refresh, having last been seen 5 days 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What Rust version does Test Server run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Test Server, and is it online now?
Offline now for Test Server, last seen 5 days 12 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. The first row Rust Data holds for it is dated 22 October 2026.
Which location does Test Server run from?
There is no region published for Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 31.54.137.167:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Test Server?
You will not find a gather rate in the string Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Test Server?
A procedural map runs on Test Server, generated by the game.
Wipes and dates
When does Test Server wipe, and on what schedule?
Too few wipes are on record for Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 14 hours ago.
Tags, lists
Which Rust Data filters and lists contain Test Server?
These Rust Data lists include Test Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Test Server hold?
These tags are published by Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Test Server?
The manual route: launch Rust, F1, then client.connect 31.54.137.167:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.