Rust Data

rustdata.spaceservers31.56.25.76:28017.ipynb

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Online 31.56.25.76:28015 checked 9m ago

[NL] RustNL | 3X

3x moddedcarbon

Connect

srv = rust.server("31.56.25.76:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak 2
rank #8,368 # top 38%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 17:42 UTC5d ago 1 NaN running 0
1 Thu 8 Oct, 18:07 UTC19d ago 1 halved by day 1 14 days 0
2 Wed 7 Oct, 13:12 UTC20d ago 1 NaN 1.2 days 1
3 Fri 2 Oct, 15:17 UTC25d ago 1 halved by day 1 4.9 days 1
4 Thu 1 Oct, 19:42 UTC FW26d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1
Map of [NL] RustNL | 3X
map
Procedural Map
size
3500
seed
1
Open on RustMaps

Server

srv.info()
address
31.56.25.76:28015
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 17:56 UTC
hostname
–
first seen
1 Oct 2026

About this server · in its own words

print(srv.description)
🇳🇱 **RustNL 3X** 🇳🇱 ⚡ 3x Gather & Loot 🎒 Snellere progressie ⚔️ PvP & Raids 🏠 Actieve community 🔥 Wipes & events **Bouw, raid en domineer!** Veel plezier, weinig grind. 🇳🇱

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 390 on average566/600
1Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 171 on average205/250
2HollowServers.co EU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDEU · groups of 8+ · 3x · biweekly · 100 on average39/150
3КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3xEU · groups of 8+ · 3x · weekly · 93 on average30/100
4[EU] Upsurge Main | 3x Vanilla | 27/10EU · groups of 12+ · 3x · weekly · 91 on average61/100
5HollowServers.co EU 3x Solo/Duo|LootX3|JUST FULLWIPEDEU · groups of 8+ · 3x · biweekly · 20 on average3/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [NL] RustNL | 3X rank?

Rank #8,368 on seven-day player hours for [NL] RustNL | 3X, within the top 38% of all ranked servers.

What population does [NL] RustNL | 3X carry?

Current row: 0 players on [NL] RustNL | 3X, against 125 slots. Over the last seven days it averaged 0 players and peaked at 2.

About the server

How smoothly does [NL] RustNL | 3X run?

The 48-hour average is 176 server fps, with a low of 120. The entity count peaked at 68,337, covering buildings, deployables and the rest of the world. The memory field tops out at 3,314 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [NL] RustNL | 3X?

Rust network protocol 2634 and build 167781 on Linux is what [NL] RustNL | 3X runs. Joining needs the same protocol on your game; Steam handles the update.

Is [NL] RustNL | 3X up, and what does its uptime show?

[NL] RustNL | 3X reports itself online at the current refresh. A restart about 5 days 12 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 1 October 2026.

Which location does [NL] RustNL | 3X run from?

No region tag is published by [NL] RustNL | 3X, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.56.25.76:28015.

Rules, settings, map

What rules and settings are recorded for [NL] RustNL | 3X?

Gather sits at 3x, read from the server's own name: [NL] RustNL | 3X. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has [NL] RustNL | 3X loaded?

The game generates the map on [NL] RustNL | 3X: procedural, size 3,500, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [NL] RustNL | 3X wipe, and on what schedule?

[NL] RustNL | 3X wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 5 days 15 hours ago.

On [NL] RustNL | 3X, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Where does [NL] RustNL | 3X appear among Rust Data lists and filters?

The Rust Data lists that [NL] RustNL | 3X fits are: EU Rust servers, Modded Rust servers and 3x Rust servers, filtered live. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

Which meanings do the tags on [NL] RustNL | 3X hold?

These tags are published by [NL] RustNL | 3X and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): 125 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to [NL] RustNL | 3X?

The manual route: launch Rust, F1, then client.connect 31.56.25.76:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp125
Max players 125 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,451 players 11,653 servers online