Offline 31.58.178.5:28015 checked 7d ago
My Staging Test Server
Connect
srv = rust.server("31.58.178.5:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.58.178.5:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 14:04 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 81/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 82/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 84/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 20/1000 |
Quick answers
From the figures on this page.
Population data
What position does My Staging Test Server take in the server rankings?
Player hours over seven days put My Staging Test Server at #14,617, in the top 66% of the ranked set.
How many players does My Staging Test Server hold at once?
My Staging Test Server returns no live count at this refresh, having last been seen 7 days 6 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What Rust version does My Staging Test Server run?
The build is Rust network protocol 2635 and build 168584 on Windows, run by My Staging Test Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Staging Test Server, and is it up?
My Staging Test Server is offline at this refresh; the last response came 7 days 6 hours ago. Over the last 6 full days the hours up number 0 of 144, 0%. Rust Data logged it first on 20 October 2026.
In which location is My Staging Test Server hosted?
No region is published by My Staging Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.58.178.5:28015 is its address.
Rules, settings, map
What rules and settings are recorded for My Staging Test Server?
The name My Staging Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on My Staging Test Server?
My Staging Test Server runs a procedural map, which the game generates.
Wipe schedule
When does My Staging Test Server wipe, and on what schedule?
The record for My Staging Test Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 12 days 8 hours ago.
Lists and tags
Which Rust Data filters and lists contain My Staging Test Server?
These Rust Data lists include My Staging Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on My Staging Test Server?
These tags are published by My Staging Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168584 (Build): The server runs build 168584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to My Staging Test Server?
Enter client.connect 31.58.178.5:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.