Rust Data

rustdata.spaceservers31.59.205.6:28016.ipynb

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Offline 31.59.205.6:28015 checked 51m ago

My Staging Test Server

moddedcarbon

Connect

srv = rust.server("31.59.205.6:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #7,541 # top 34%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75107:0014:0017:0008:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.59.205.6:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 14:04 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average119/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average119/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average27/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average114/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34/1000

Quick answers

From the figures on this page.

Population data

What position does My Staging Test Server take in the server rankings?

Rank #7,541 on seven-day player hours for My Staging Test Server, within the top 34% of all ranked servers.

How many players does My Staging Test Server hold at once?

My Staging Test Server returns no live count at this refresh, having last been seen 51 minutes ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 08:00 UTC is the busiest, at 1 players.

Server data

What Rust version does My Staging Test Server run?

Version Rust network protocol 2635 and build 169375 on Windows is reported by My Staging Test Server. The protocol has to match before you can join, and Steam does the updating.

Is My Staging Test Server up, and what does its uptime show?

Offline now for My Staging Test Server, last seen 51 minutes ago. Over the last 2 full days the hours up number 11 of 48, 23%. The first row Rust Data holds for it is dated 24 October 2026.

In which location is My Staging Test Server hosted?

For My Staging Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.59.205.6:28015 is its address.

Map and rules

Which settings and rules does My Staging Test Server run?

You will not find a gather rate in the string My Staging Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has My Staging Test Server loaded?

A procedural map runs on My Staging Test Server, generated by the game.

Wipe data

On what schedule does My Staging Test Server wipe?

Too few wipes are on record for My Staging Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 12 days 7 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold My Staging Test Server, and which filters?

The Rust Data lists that My Staging Test Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Staging Test Server hold?

Read by the game's server browser, the tags My Staging Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169375 (Build): Build number: 169375; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Staging Test Server?

Enter client.connect 31.59.205.6:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs169375,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169375
Build Build number: 169375.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,203 players 11,808 servers online