Offline 31.59.206.119:28015 checked 17d ago
My Staging Test Server
Connect
srv = rust.server("31.59.206.119:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.59.206.119:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 17:36 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 0/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 42/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population
What position does My Staging Test Server take in the server rankings?
Player hours over seven days put My Staging Test Server at #14,185, in the top 64% of the ranked set.
What population does My Staging Test Server carry?
My Staging Test Server returns no live count at this refresh, having last been seen 17 days 12 hours ago.
Server data
Which Rust version is My Staging Test Server on?
Rust network protocol 2635 and build 167519 on Windows is what My Staging Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Staging Test Server, and is it up?
My Staging Test Server is offline at this refresh; the last response came 17 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 9 October 2026.
In which location is My Staging Test Server hosted?
For My Staging Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.59.206.119:28015.
Map and rules
Which settings and rules does My Staging Test Server run?
The name My Staging Test Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has My Staging Test Server selected?
The game generates its map: procedural, on My Staging Test Server.
Wipe schedule
When does My Staging Test Server wipe, and how often?
The record for My Staging Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 6 hours ago.
Tags, lists
Which Rust Data filters and lists contain My Staging Test Server?
These Rust Data lists include My Staging Test Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on My Staging Test Server?
Read by the game's server browser, the tags My Staging Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167519 (Build): Build number: 167519; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to My Staging Test Server?
In Rust, F1 opens the console: type client.connect 31.59.206.119:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.