Rust Data

rustdata.spaceservers31.59.216.141:27015.ipynb

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Offline 31.59.216.141:27015 checked 9d ago

IKS[211 Devblog]

modded

Connect

srv = rust.server("31.59.216.141:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,375 # top 70%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
IKS_CustomMap_v5
size
–
seed
–

Server

srv.info()
address
31.59.216.141:27015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
12 Oct 2026, 21:51 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average157/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average94/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average231/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Quick answers

From the figures on this page.

Population data

How does IKS[211 Devblog] compare in the rankings?

Player hours over seven days put IKS[211 Devblog] at #15,375, in the top 70% of the ranked set.

How many players does IKS[211 Devblog] hold at once?

The current row shows IKS[211 Devblog] offline; the last response was 9 days 2 hours ago.

Server data

Which Rust version is IKS[211 Devblog] on?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is IKS[211 Devblog], and is it online now?

The latest sample has IKS[211 Devblog] offline, with a last sighting 9 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 October 2026.

In which location is IKS[211 Devblog] hosted?

No region is published by IKS[211 Devblog]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.59.216.141:27015 is its address.

Settings and map

Which settings and rules does IKS[211 Devblog] run?

The name IKS[211 Devblog] carries no gather rate. The field for group size is empty. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. VAC is not running; Valve's anti-cheat is off.

Wipe schedule

On what schedule does IKS[211 Devblog] wipe?

Too few wipes are on record for IKS[211 Devblog] to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 16 days 19 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain IKS[211 Devblog]?

The Rust Data lists that IKS[211 Devblog] fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded.

Which meanings do the tags on IKS[211 Devblog] hold?

These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): 10 slots in total; v2164 (Protocol): The server speaks protocol 2164, so match your game version; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; hb68d7370 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join IKS[211 Devblog]?

In Rust, F1 opens the console: type client.connect 31.59.216.141:27015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots in total.
v2164
Protocol The server speaks protocol 2164, so match your game version.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

hb68d7370
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,159 players 11,894 servers online